HeroMachine 3 (Alpha) Characters

Eagle Foot
This creation ended up on the cutting room floor. I'm not really happy with the design, but I figured I'd share him anyway.

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Silverhawk
I wanted to make my own version of Captain America as if he was just a tough soldier without any super-soldier in him.

Silverhawk is the result.

This fighting man loves his country but, more importantly, he loves the people. He is a symbol of pride and hope in the dangerous world of the early 21st century.

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Firestorm
This is another Guardian Chronicles character but from a later era than the Darkstar character. She is part of a paramilitary force known as First Defense. It role is the defense of the solar system from those that would corrupt, subvert, and/or conquer it.

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Calloway
This is one of the first characters I came up with in HM3a. No story for him yet.

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Anna Ryder
The Phoenix in her street clothes. She wears her uniform when going into full-scale combat situations. Most "public" assignments call for this sort of attire.

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She has a great sense of balance, so she can run in heels without difficulty. Plus, they make excellent weapons in a pinch.
 

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Ironhawk
Another Guardian Chronicles character from the same era as Firestorm. Ironhawk leads First Defense and is the ultimate soldier on the battlefield. When not fighting the forces of darkness, he's a laid back All-American with a love of contact sports, especially football and hockey.

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Fat Man Jack
The Guardian Chronicles doesn't start with the Darkstar chronicle. It begins with the legend of the Immortal Gunman. The Old West saw the rise of the first super-powered character, an mysterious outlaw that was rumored to be indestructible. No man (or woman) could shoot him down.

Fat Man Jack is a lawman from that time period. Over his lifetime, he came to believe that the outlaw could be killed but that the gunman would rise from the dead with the coming of the sun. Jack tried many times to kill the Immortal Gunman (or those he believed were the gunman reborn). He was obsessed.

Eventually he retired to a one-horse town and built himself a life as a family man and a lawman. He hopes for one more ride into the sunset to right wrongs and hunt evildoers.

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Two-Gun Bill
Another of the iconic characters for Project: Phoenix, William (Billy) Kidder is a born and bred Canadian boy who took to the life of a rig pig right after graduating high school. However, an explosion left him paralyzed from the waste down and horribly scarred.

if not for a chance meeting with Anna Ryder (while she was on a clandestine mission), he would have spent the rest of his life in a wheelchair. The Phoenix saved his life and brought him into the organization as a recruit.

Cutting-edge reconstructive surgery and powerful gene splicing restored his ability to walk and intensive physical therapy and a DNA infusion from a bone that belonged to the American outlaw Billy the Kid restored his strength and enhanced his reflexes.

Now, he is the one person that Anna Ryder feels comfortable working alongside on clandestine missions. Kidder is one of the organizations most flexible agents; he has the ability to blend into any background and be near invisible. Thus, while Anna draws the attention of onlookers, Billy works his magic from the shadows. That is, until a firefight breaks out. His marksmanship is legendary.

He has transformed himself from a good old Alberta boy into a tough urban soldier.

It is whispered that he and Anna have had a close romantic relationship at some point, but they act more like best friends. He's been linked to Maximilian Mad as well, but their relationship always seems to be strained/vehement.

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