Jemal
Adventurer
Well, he didn't get accepted to another game, but I really wanna try him...
Dwarven Barbarian & Mastersmith, eventually to become leader of a great war tribe.
I've been thinking of playing a Dwarven Barbarian lately... Later multiclassing into Fighter and, if the comp war is allowed, Exotic W. Master(Dwarven Waraxe) and Frenzied Berserker.
I'm basing the character loosely off of an NPC one of my DM's used to use in a campaign that I loved. The original was a polymorphed Goblin named Yub Yub who became a Dwarven Berserker and leader of the barbarian tribes.
I'll be dropping the "polymorphed golin named yub yub" part, but I like the Dwarf raised by barbarians who eventually becomes a great leader"
He was seperated from his clan during a trip across land, when they were attacked by orcs. A barbarian tribe friendly to the dwarf clan found them and chased off the orcs, but only the Child remained, so the barbarian chief took him in and raised him as a son. He's a rather peculiar dwarf, though his 'familial instinct' still exists, directed to his tribe rather than clan, and he still feels the dwarven blood-ties as strongly as any other. Not quite as gruff as most dwarves, he's a very outgoing person, and is comfortable both inside and out, as well as being trained on horseback (Having overcome his fear of horses as a child), In Swimming, and general outdoorsmanship. Even though he wasn't raised around smiths (Apart from his childhood years), his natural skill with metal still shines through, and he quickly became his tribe's main armourer.
As far as Build-wise, after 2 brb, I would be taking levels of fighter as he gets more experienced and gets actual training, and I plan on having Leadership in the future.
Stats in order would be STR, CON, CHA, DEX, INT, WIS. He'd be weilding a Dwarven Waraxe and a Shield, and wearing Breast Plate. (All of which are self-made). Assuming Comp War is ok, I'd plan on eventually taking Exotic Weapon Master.
The Shield would be situational. If we need offense, drop it and Waraxe 2-handed. Defensive = shield. I'll also have Extra Rage so I never run out of being angry.
Also, being a dwarf with Lotsa str and barbarian levels mean I can carry hundreds of pounds of gear and still keep up w/ normal humans.
Dwarven Barbarian & Mastersmith, eventually to become leader of a great war tribe.
I've been thinking of playing a Dwarven Barbarian lately... Later multiclassing into Fighter and, if the comp war is allowed, Exotic W. Master(Dwarven Waraxe) and Frenzied Berserker.
I'm basing the character loosely off of an NPC one of my DM's used to use in a campaign that I loved. The original was a polymorphed Goblin named Yub Yub who became a Dwarven Berserker and leader of the barbarian tribes.
I'll be dropping the "polymorphed golin named yub yub" part, but I like the Dwarf raised by barbarians who eventually becomes a great leader"
He was seperated from his clan during a trip across land, when they were attacked by orcs. A barbarian tribe friendly to the dwarf clan found them and chased off the orcs, but only the Child remained, so the barbarian chief took him in and raised him as a son. He's a rather peculiar dwarf, though his 'familial instinct' still exists, directed to his tribe rather than clan, and he still feels the dwarven blood-ties as strongly as any other. Not quite as gruff as most dwarves, he's a very outgoing person, and is comfortable both inside and out, as well as being trained on horseback (Having overcome his fear of horses as a child), In Swimming, and general outdoorsmanship. Even though he wasn't raised around smiths (Apart from his childhood years), his natural skill with metal still shines through, and he quickly became his tribe's main armourer.
As far as Build-wise, after 2 brb, I would be taking levels of fighter as he gets more experienced and gets actual training, and I plan on having Leadership in the future.
Stats in order would be STR, CON, CHA, DEX, INT, WIS. He'd be weilding a Dwarven Waraxe and a Shield, and wearing Breast Plate. (All of which are self-made). Assuming Comp War is ok, I'd plan on eventually taking Exotic Weapon Master.
The Shield would be situational. If we need offense, drop it and Waraxe 2-handed. Defensive = shield. I'll also have Extra Rage so I never run out of being angry.
Also, being a dwarf with Lotsa str and barbarian levels mean I can carry hundreds of pounds of gear and still keep up w/ normal humans.