Jeremy
Explorer
Tairnandon
Human Sorcerer6/Incantatrix9
Opposition Divination, Necromancy, Illusion
sor1
sor2
sor3
sor4
sor5
sor6
inc1
inc2
inc3
inc4
inc5
inc6
inc7
inc8
inc9
STR 06 (base 06, +00 race, +00 level, +00 enhancement, etc.)
DEX 12 (base 12, +00 race, +00 level, +00 enhancement, etc.)
CON 18 (base 16, +00 race, +00 level, +00 enhancement, +2 toad familiar)
INT 10 (base 10, +00 race, +00 level, +00 enhancement, etc.)
WIS 10 (base 10, +00 race, +00 level, +00 enhancement, etc.)
CHA 21 (base 18, +00 race, +03 level, +00 enhancement, etc.)
HD 6d4+9d4+60 (120 hp)
Init +1 (+1 DEX)
Spd 30'
BAB +06/+01/+xx (do not use any bonuses on this listing of BAB)
AC 11 (base 10, +00 size, +00 natural armor, +01 DEX, +00 enhancement, etc.)
flat-footed: -01 (how much to modify down for flat-footed)
touch: -00 (how much to modify down for touch)
SKILLS
Concentration +08 (04 ranks, +04 ability, +00 race, +00 synergy, etc.)
Knowledge (Arcana) +08 (08 ranks, +00 ability, +00 race, +00 synergy, etc.)
Knowledge (Planes) +08 (08 ranks, +00 ability, +00 race, +00 synergy, etc.)
Listen +06 (06 ranks, +00 ability, +00 race, +00 synergy, etc.)
Spellcraft +04 (04 ranks, +00 ability, +00 race, +00 synergy, etc.)
Spot +09 (09 ranks, +00 ability, +00 race, +00 synergy, etc.)
FEATS
race/1: Cross-class Learning (Knowledge Planes)
exp/1: Empower Spell
exp/3: Iron Will
exp/6: Leadership
exp/9: Spell Focus (Abjuration)
inc/11: Quicken Spell
exp/12: Spell Focus (Transmutation)
exp/15: Leadership
SAVES
FORT +14 (+5 base +4 CON +5 Resistance)
REF +11 (+5 base +1 DEX +5 Resistance)
WILL +16 (+11 base +0 WIS +5 Resistance)
EQUIPMENT
Weapon
--
Armor
--
Dust of Disappearance-used
Monk's Outfit
Divinatory Headband (TrueSeeing)-activated
Cloak of Resistance +5
Hotsuma Shroud-nondetection activated, improved invisibility activated
Spell Lens +3
Spell Component Pouch
Potion of Endurance-used
SPELLS
0-level
Resistance
Daze
Mage Hand
Mending
Detect Magic
Prestidigitation
Read Magic
1-level
Grease
Mage Armor
Protection from Law
Shield
Magic Missile
2-level
Blindness/Deafness
Endurance
Glitterdust
Renewed Focus-cast
Willflower-cast
3-level
Fireball
Haste-cast on self, cast on Usasmir
Protection from Elements-cast on self
Slow
4-level
Chains of Vengeance
Otiluke's Resilient Sphere
Polymorph Other
Shadow-walker-cast
5-level
Feeblemind
Telekinesis
Teleport
Wall of Force
6-level
Disintegrate
Freezing Claw
Greater Dispelling
7-level
Bigby's Grasping Hand
Spell Turning
DC 27+Spell Level+Feats
(Shadow-Walker
undead type
STR -, DEX +4, CON +0*, INT -4**, WIS +2**, CHA +2**: +2 AC/Reflex, Will +1, Spell DC +1
+1 deflection bonus to AC: +1 AC
fly 40 ft (good)
undead, +2 turn resistance: turnable as 17 HD creature
incorporeal: immune to non magical weapons and non magical attacks, 50% chance to avoid damage from magical corporeal source, +14 Deflection bonus, ignore natural armor, armor, and shields, soundless/scentless, dex mod to attack bonus, +2 concentration)
STR --, Dex 16, Con 18 (22), Int 06, Wis 12, Cha 23 (38)
SA Improved Metamagic, Instant Metamagic 2/day, Hardy Spirit, Strike Ethereal, Send Away
SD immune to non magical weapons and non magical attacks, 50% chance to avoid damage from magical corporeal source, immune to poison/sleep/paralysis/stunning/disease/death effects/necromantic effects/mind-influencing effects/critical hits/subdual damage/ability damage/ability drain/energy drain, immune to all effects that require Fortitude saves (except those that affect objects), uses Cha for concentration checks
Tairnandon, Init 21 (16, 67, -5)
Spells and Effects: Haste, Dust of Disappearance-blown away?, Nondetection (Caster Level check DC 30), True Seeing (120 ft), Shadow-Walker, Endurance, Will Flower, Improved Invisiblity (Protected by Nondetection), Protection from Elements (Fire)
Current Stats: HP 150, AC 31, SV: +16/+13/+17
Spells Left 6/10/9/7/8/7/8/5
Human Sorcerer6/Incantatrix9
Opposition Divination, Necromancy, Illusion
sor1
sor2
sor3
sor4
sor5
sor6
inc1
inc2
inc3
inc4
inc5
inc6
inc7
inc8
inc9
STR 06 (base 06, +00 race, +00 level, +00 enhancement, etc.)
DEX 12 (base 12, +00 race, +00 level, +00 enhancement, etc.)
CON 18 (base 16, +00 race, +00 level, +00 enhancement, +2 toad familiar)
INT 10 (base 10, +00 race, +00 level, +00 enhancement, etc.)
WIS 10 (base 10, +00 race, +00 level, +00 enhancement, etc.)
CHA 21 (base 18, +00 race, +03 level, +00 enhancement, etc.)
HD 6d4+9d4+60 (120 hp)
Init +1 (+1 DEX)
Spd 30'
BAB +06/+01/+xx (do not use any bonuses on this listing of BAB)
AC 11 (base 10, +00 size, +00 natural armor, +01 DEX, +00 enhancement, etc.)
flat-footed: -01 (how much to modify down for flat-footed)
touch: -00 (how much to modify down for touch)
SKILLS
Concentration +08 (04 ranks, +04 ability, +00 race, +00 synergy, etc.)
Knowledge (Arcana) +08 (08 ranks, +00 ability, +00 race, +00 synergy, etc.)
Knowledge (Planes) +08 (08 ranks, +00 ability, +00 race, +00 synergy, etc.)
Listen +06 (06 ranks, +00 ability, +00 race, +00 synergy, etc.)
Spellcraft +04 (04 ranks, +00 ability, +00 race, +00 synergy, etc.)
Spot +09 (09 ranks, +00 ability, +00 race, +00 synergy, etc.)
FEATS
race/1: Cross-class Learning (Knowledge Planes)
exp/1: Empower Spell
exp/3: Iron Will
exp/6: Leadership
exp/9: Spell Focus (Abjuration)
inc/11: Quicken Spell
exp/12: Spell Focus (Transmutation)
exp/15: Leadership
SAVES
FORT +14 (+5 base +4 CON +5 Resistance)
REF +11 (+5 base +1 DEX +5 Resistance)
WILL +16 (+11 base +0 WIS +5 Resistance)
EQUIPMENT
Weapon
--
Armor
--
Dust of Disappearance-used
Monk's Outfit
Divinatory Headband (TrueSeeing)-activated
Cloak of Resistance +5
Hotsuma Shroud-nondetection activated, improved invisibility activated
Spell Lens +3
Spell Component Pouch
Potion of Endurance-used
SPELLS
0-level
Resistance
Daze
Mage Hand
Mending
Detect Magic
Prestidigitation
Read Magic
1-level
Grease
Mage Armor
Protection from Law
Shield
Magic Missile
2-level
Blindness/Deafness
Endurance
Glitterdust
Renewed Focus-cast
Willflower-cast
3-level
Fireball
Haste-cast on self, cast on Usasmir
Protection from Elements-cast on self
Slow
4-level
Chains of Vengeance
Otiluke's Resilient Sphere
Polymorph Other
Shadow-walker-cast
5-level
Feeblemind
Telekinesis
Teleport
Wall of Force
6-level
Disintegrate
Freezing Claw
Greater Dispelling
7-level
Bigby's Grasping Hand
Spell Turning
DC 27+Spell Level+Feats
(Shadow-Walker
undead type
STR -, DEX +4, CON +0*, INT -4**, WIS +2**, CHA +2**: +2 AC/Reflex, Will +1, Spell DC +1
+1 deflection bonus to AC: +1 AC
fly 40 ft (good)
undead, +2 turn resistance: turnable as 17 HD creature
incorporeal: immune to non magical weapons and non magical attacks, 50% chance to avoid damage from magical corporeal source, +14 Deflection bonus, ignore natural armor, armor, and shields, soundless/scentless, dex mod to attack bonus, +2 concentration)
STR --, Dex 16, Con 18 (22), Int 06, Wis 12, Cha 23 (38)
SA Improved Metamagic, Instant Metamagic 2/day, Hardy Spirit, Strike Ethereal, Send Away
SD immune to non magical weapons and non magical attacks, 50% chance to avoid damage from magical corporeal source, immune to poison/sleep/paralysis/stunning/disease/death effects/necromantic effects/mind-influencing effects/critical hits/subdual damage/ability damage/ability drain/energy drain, immune to all effects that require Fortitude saves (except those that affect objects), uses Cha for concentration checks
Tairnandon, Init 21 (16, 67, -5)
Spells and Effects: Haste, Dust of Disappearance-blown away?, Nondetection (Caster Level check DC 30), True Seeing (120 ft), Shadow-Walker, Endurance, Will Flower, Improved Invisiblity (Protected by Nondetection), Protection from Elements (Fire)
Current Stats: HP 150, AC 31, SV: +16/+13/+17
Spells Left 6/10/9/7/8/7/8/5