By the way, I just wanted to compliment everyone who has taken hard hits in the last two rounds. I know that some careful planning was completely torn apart for several of you, and there have been a lot of deaths and lost resources... And y'all have been perfectly sportsmanly about it.
This is a game of death, you understood that, and you are playing accordingly. Thank you.
On another note, I'm going to have some corrections to make: Master's elephant Raster got an AoO on Mortem when he moved, which I forgot about; and Blaster managed some Arrow Deflection against Antony's arrows that I forgot about.
Neither one affected the overall results, but they will alter hit point totals by a few points here and there, and I'll try to get that up sometime Monday (I'm gone for the weekend).
One more thing, I'm still waffling on Cohort Diddling. On the one hand, cohorts are a heft advantage, and I don't think some point penalties is too harsh. On the other hand, what if the cohort's build is to enhance the primary character's ability to attack?
So maybe I'll restate that to CONTRIBUTING to an attack, rather than direct attack.
What do y'all think?