Well, I am sure I can talk the DM into anything I like, considering we have a feral tiefling, a half dragon Giant, and a Half Fey Elf Archer.
But, I want something interesting and fun to play, which is powerful as hell, but not because I have some crazy template.
I will be invincible save wise, I should do a ton of dmg, etc.
I think Cleric 2, just because it makes me qualify for Divine Might, and thats vicious.
We start halfway between 6 and 7, so here is what I see:
Cleric 1, Fighter 2, Hexblade 3
Cleric of Mask 1: Power Attack, Cleave, Domains(Trickery, Luck)
Hexblade 1:
Hexblade 2: Divine Might
Fighter 1: Close Quarters Fighting
Fighter 2: Improved Sunder
Hexblade 3: Leadership
Hexblade 4:
Blackguard 1:
Blackguard 2: Divine Shield
Build 2:
Hexblade 1: Power Attack, Cleave
Hexblade 2:
Hexblade 3: Cross Class Learning
Hexblade 4:
Hexblade 5: Improved Sunder
Hexblade 6: Leadership
Blackguard 1:
Blackguard 2:
Build 3:
Rogue 1: Power Attack, Cleave
Rogue 2:
Hexblade 1:Improved Sunder
Hexblade 2:
Hexblade 3:
Hexblade 4:Leadership
Hexblade 5:Close Quarters Fighting
Blackguard 1:
Blackguard 2:
Build 4:
Fighter 1: Power Attack, Cleave, Improved Sunder
Fighter 2: Improved Shield Bash
Fighter 3: Cross Class Learning
Hexblade 1:
Hexblade 2:
Hexblade 3:Leadership
Blackguard 1:
Blackguard 2: