iwatt
First Post
Cthulhu's Librarian said:It could always be offset squares, which keep the straight lines of a square grid but allow the benefits of hex based grids.
Hey, I like this. No more 1 square/ 2 square costs for diagonal movement. My players have a bitch of a time with that.
One question: How do you treat character's standing in half squares? Are they Squeezed? (-4 Attacks and AC).
