Here's wut I got so far. Still working on equipment. Are we using Magic Compendium for this, or just going book by book?
Name: Mei-Ying
Race: Human
Class: Monk 1 / Sorc 4 / Divine Oracle 4
Align: Lawful Good
Exp:
Desc:
Str 10 +0 2
Dex 14 +2 6
Con 14 +2 6
Int 10 +0 2
Wis 12 +1 4
CHa 22 +6 16
HP 61
Init +2
Move: 30'
BAB +4
Melee +4
Ranged +6
Grapple +8
AC 23 (10 + 2 dex + 1 monk + 6 cha, +4 armor), 19 touch, 23 flatfooted
Will +13
Reflex +8
Fort +8
Race Abilities
Bonus Feat
Bonus skill points
Class Abilities
Monk
Improved Unarmed Attack
Improved Grapple
Flurry of Blows
Sorceror
Metamagic Specialist (PHB2 Variant Class Ability)
Divine Oracle
Oracle Domain Access
Scry Bonus (+1 DC)
Prescient Sense (Evasion)
Trap Sense +1
Uncanny Dodge
Feats
1 Education
1 Eschew Materials
3 Skill Focus: Knowledge Religion
6 Ascetic Mage
9 Extra Spell: Dragonskin
Skills
Bluff +8
Concentration +11
Knowledge: Arcana +7
Knowledge: Religion +12
Listen +5
Spellcraft +7
Spot +5
Tumble +6
Spell Slots (Caster level: 8, base DC = 16)
0 6/6, 1 - 8/8, 2 - 7/7, 3 - 6/6, 4 - 4/4
Known
0 Detect Magic, Mage Hand, Light, Mending, Message, Prestidigitation, Disrupt Undead, ?
1 Shield, Magic Missile, True Casting, Mage Armor, Fist of Stone
2 Seeking Ray, Glitterdust, Dimension Hop
3 Fireball, Dispel Magic, Dragonskin
4 Force Orb
Equipment
Money: 19,000
Weapon
Unarmed, +4 to hit, 1d6 dmg
Armor
Gear
Headband of Charisma +2, 4000
Vest of Resistance +2, 4000
Name: Mei-Ying
Race: Human
Class: Monk 1 / Sorc 4 / Divine Oracle 4
Align: Lawful Good
Exp:
Desc:
Str 10 +0 2
Dex 14 +2 6
Con 14 +2 6
Int 10 +0 2
Wis 12 +1 4
CHa 22 +6 16
HP 61
Init +2
Move: 30'
BAB +4
Melee +4
Ranged +6
Grapple +8
AC 23 (10 + 2 dex + 1 monk + 6 cha, +4 armor), 19 touch, 23 flatfooted
Will +13
Reflex +8
Fort +8
Race Abilities
Bonus Feat
Bonus skill points
Class Abilities
Monk
Improved Unarmed Attack
Improved Grapple
Flurry of Blows
Sorceror
Metamagic Specialist (PHB2 Variant Class Ability)
Divine Oracle
Oracle Domain Access
Scry Bonus (+1 DC)
Prescient Sense (Evasion)
Trap Sense +1
Uncanny Dodge
Feats
1 Education
1 Eschew Materials
3 Skill Focus: Knowledge Religion
6 Ascetic Mage
9 Extra Spell: Dragonskin
Skills
Bluff +8
Concentration +11
Knowledge: Arcana +7
Knowledge: Religion +12
Listen +5
Spellcraft +7
Spot +5
Tumble +6
Spell Slots (Caster level: 8, base DC = 16)
0 6/6, 1 - 8/8, 2 - 7/7, 3 - 6/6, 4 - 4/4
Known
0 Detect Magic, Mage Hand, Light, Mending, Message, Prestidigitation, Disrupt Undead, ?
1 Shield, Magic Missile, True Casting, Mage Armor, Fist of Stone
2 Seeking Ray, Glitterdust, Dimension Hop
3 Fireball, Dispel Magic, Dragonskin
4 Force Orb
Equipment
Money: 19,000
Weapon
Unarmed, +4 to hit, 1d6 dmg
Armor
Gear
Headband of Charisma +2, 4000
Vest of Resistance +2, 4000