Krensky
First Post
Ok... which edition supports better a HF style campaign?
HF as a literary style? All of them do it equally poorly. They places where they fall short or get wonky differ from edition to edition though.
Ok... which edition supports better a HF style campaign?
Huh? Are you talking to me? In any case: FAIL. No, you need to only quote the part that's relevent to your response. Otherwise, you're messing up the thread with giant walls of quoted text, which doesn't do anyone any favors.You have to post my complete quote dude, not just the beginning...
?? Huh? Are you saying that for real?Zulgyan said:You even took away a coma and replaced it with a period. Dishonest quoting pal...
Also not sure who you're asking this of, but my whole point is that no edition of D&D more strongly supports high fantasy or sword & sorcery, because most of the mechanics are gamist, not genre emulation. I've played games taht were similar to both genres in multiple iterations of D&D and never once thought that one edition "supported" one fantasy subgenre better than another.Ok... which edition supports better a HF style campaign?
Also not sure who you're asking this of, but my whole point is that no edition of D&D more strongly supports high fantasy or sword & sorcery, because most of the mechanics are gamist, not genre emulation. I've played games taht were similar to both genres in multiple iterations of D&D and never once thought that one edition "supported" one fantasy subgenre better than another.
Guys, when I made the list, it was to give proof that AD&D was strong S&S, not to say that 3E or 4E was not. The guy I quoted asked me for something, and I answered.
Again, I never said that 3E or 4E was pure HF.
I say that many people want D&D -any edition- to work more like HF game. This is undeniable, you see it all around the net. You see it in published modules, in adventure paths, published campaign sagas, etc. etc. And D&D was never quite suitable for that, because it still maintains many S&S elements! As you guys have answered.
That is why -my thesis- in order to make the current prevalent campaign and adventure design work, one that is more rooted in HF than in S&S, the system has incorporate rules to make everything easier to archive and more automatic, so that the "story" or "campaign saga" doesn't get spoiled by character deaths, lack of appropriate treasure at the right time, facing the arch-enemy when they aren't high level enough, etc.
I enjoy continuous storylines. I enjoy epic storylines. I enjoy creating a character with personality and background depth (which I find rather difficult when creating a "disposable" character).
Don't confuse an increasing trend towards aspects of HF for a general dislike of S&S. Plenty of people like both to varying degrees. I'm not sure there is as significant a divide between HF and S&S as you seem to believe.
Well, this is much more in vein with HF. Nothing is wrong with that of course.
S&S is more characterized by a short narrative structure, short stories, and less in depth analysis of character personality and background. Some characters where featured in so many stories (like Conan), that we know a lot about them. But what you get from them in each story is little. Is the sum of all that makes it big.
If you accept that old D&D editions were strong S&S, and that the current 4E is more like 50%/50%, they you would have to agree with me.
I basically say that HF elements in D&D increased in it's history. Do you agree with that?
Fistful of Dollars, For a Few Dollars More, and The Magnificent Seven are almost shot for shot remakes of Yojimbo, Sanjuro, and The Seven Samurai.
2nd edOk... which edition supports better a HF style campaign?
2nd ed
2E wants to be High Fantasy, but it does not have the mechanical support to achieve it. There are nearly no elements of player entitlement. They game fails to achieve it's premise. This is the main reason for the spawning of some many alternatives to D&D, that want to achieve High Fantasy with the mechanical support D&D does not have. Those games focus on "getting the story right".
Remathilis said:I was disagreeing with some other opinions that because it started out "S&S", it should have STAYED there and that the change toward HF is what "ruined" D&D.
... and find that the one in question expressed no such opinions. Indeed, the passage you quoted appears to be in agreement with your first paragraph in that post. Perhaps you are as confused as the one you seem to be attacking?Remathilis said:Follow the quote links back to see who I was responding to...