There are some creatures in the MM that have such high attack bonuses that it seems that even a 20th level character cannot escape a hit unless the creature scores a natural 1.
Using the core 3.5 rules only, what is the highest AC a 20th level character can have?
I'm not interested in DR, concealment or any other forms of defense, just AC.
I got up to 53 with a 20th level halfling fighter
10 +1 (for small size) +5 (ring of protection) +5 (amulet of natural armor) +13 (for a +5 fullplate) +1 (for dodge) +1 (for dexterity) +9 (for a +5 tower shield) +3 (for fighting defensively with 5 ranks in tumble) +5 (combat experties)
Using the core 3.5 rules only, what is the highest AC a 20th level character can have?
I'm not interested in DR, concealment or any other forms of defense, just AC.
I got up to 53 with a 20th level halfling fighter
10 +1 (for small size) +5 (ring of protection) +5 (amulet of natural armor) +13 (for a +5 fullplate) +1 (for dodge) +1 (for dexterity) +9 (for a +5 tower shield) +3 (for fighting defensively with 5 ranks in tumble) +5 (combat experties)