Vaxalon
First Post
jgbrowning said:Imagine a situation where a paladin (3rd level) is completely surrounded by evil. -snip-B]
That's an extremely contrived situation. Why the heck would the baddies spend all that effort on one puny little 3rd level character?
And honestly, in that situation, how long would the enemy let him keep his sword anyways?
jgbrowning said:by your definition the paladin would be justified in never doing anything because he would never be able to defeat them. But honestly, would you rule the paladin maintains his paladin ship after he's watched and done nothing while hundreds of innocent people are killed?
There's no reason he has to do nothing.
This kind of problem has presented itself to good people through history. They have done things besides fight... in the various death camps that have and still do exist in the world, good folk do things like ministering to the sick, leading prayer services, and the like. With his abilities to heal, a paladin would find a great deal of good he can do in this situation by staying alive.
And if he feels that it will do some good for him to stand up at some point and get slaughtered, he can do that too.
But it's not a necessary thing that he loses his paladinhood.
jgbrowning said:I normally dont like to use extreme examples, because people tend to rebutt by only pointing out how the example is silly or biased. But here i think it serves it point pretty well.
I think it's a pretty poor example, because it bears no relation to the real world OR any fantasy world that has been published, or that very many people game in. Worlds where evil is as triumphant as that usually don't have paladins.
jgbrowning said:Now, after you decided the guy loses his paladinship, when, what NUMBER, of innocent people had to be tortured and killed infront of him before he lost it?
Now, why does it matter if it was one, or one hundred?
I didn't decide that he did.
jgbrowning said:...and finally why can the paladin run away from a villiage that needs his help just because its a dragon, and not an orc, when the results of his running away result in the death of the villigers, and his attacking of the dragon wouldn't change that. How is that essentially different than the torture scenario?
Did I say that he runs away? Again, there is more that the paladin can do than just throw himself into the jaws of the dragon. He can round up the people, using his aura against fear to help keep them from panicking, and guide them to whatever safety may be found.
jgbrowning said:In either situation the paladin has NO CHOICE.?
So you say, but you are wrong. You seem to be saying that he can either fight (and die) or lose his paladinhood, but that isn't necessarily so. There are other ways to fight evil than with a sword, and there are other ways to protect the innocent than with a shield.
If a paladin were to think as narrowly as you want him to, then yes, it's easy to bind him in your windings, but not all need be so closed-minded.
jgbrowning said:this is the track of thought i go down... Just because you can't win, doesn't mean you're morally off the hook. If it was an orc attacking and it was a 10th level paladin you take his paladinship away in a heartbeat.
Depends on what the orc was doing, and what the paladin did. If the paladin stood between the orc and his victim, and merely said, "Go away." without striking the orc down, then of course not.
If the paladin gathered up the victim in his arms, healed him, and took him away on his horse without slaying the orc, then of course not.
jgbrowning said:In an morally absolute system, like DnD, situation does not determine morality. If situation determined morality, it would be a relative morality system, which i much prefer.
No, situation does not determine morality... ACTION determines morality, and there are always choices.
Occasionally, yes, the only morally correct thing one can do is die well. I maintain that in the real world AND in fantasy worlds of literature, and in most people's games, these situations are rare. There is ALWAYS good one can do, even if one is too weak to fight.