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History Generator

Very nice! My suggestion would be to put in fields where the user can type in the names of neighboring kingdoms, but that's relatively minor. All in all, quite cool! Good job.

-The Gneech :cool:
 

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I don't completely understand coding, but when you name the places why not have a tick box with dead, alive. Then when dead all probabilities go to zero, except maybe: Ruin found in civ b etc.
 

kolvar,

Thanks for making this!
I've wanted something like this for a long time.
I used to use the old OA tables (and the ones from RM) and I'm very pleased with what you made.

Consider this an encouragment note if you decide to keep sculpting this program.

Oh, and expect more hits. I've already mailed it to about 4 other co-GMs and their players. :D
 

Thanks to Gneech and Malcolm

@Gneech: something along this line I was thinking, too.
@Ferret: I am not completely sure, if I understand, what you mean: when giving the parameters, you want to automatically set all values of a nation to zero?
 

Was easier, than I thought. You can now name one or more nations and give end-dates for each nation. If the nation is vanquished befor the end-date is reached, it should not end again.
 

Into the Woods

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