Doug McCrae said:They have to focus on what's different. Why would you buy the same product twice? They've learned from the mistake of 3.0->3.5, which caused a lot of bad feeling for being not enough change to warrant a new edition.
I'm getting a quite different impression, btw. 4e will be very, very close to late 3e, especially if you used ToB, Complete Arcane/Mage and MM 4/5*. It will have much the same core system as 3e. Even small stuff like swift actions and 5 foot steps (renamed shifts) are still in. It's just the numbers going into that system have been rejigged.
Mourn said:I call bull. Give us a direct quote that directly comes from a designer/developer saying "Previous editions suck." as opposed to the real things they've been saying "Previous editions have had problems."
BryonD said:So do you use false standards frequently, or just on special occasions like this one? Nobody claimed that something so stupid as a direct quote of that nature exists.
But if you can't see where the repeated and very emphatic statements that "previous editions had problems" has made their point really clear, then I'd suggest that your reading comprehension has "had problems".
Betote said:I used the verb "mock" consciounsly. It's quite different to saying "We're trying to fix the grapple rules" than filming the "-I grapple. -Oh, why did you have to do that?" sketch.
They didn't "merely" say it. They mocked at it and hyperbolized it (is that even a word?) to the point of reducing 3.X to a mere bunch of quirks and flaws. And that's where they lose me.
And even here, you're incapable of defend 4E without resorting to attack 3.X.
That kind of polarization kind of scares me, because if 4E is being seen as the "anti-3.X" and I find 3.X a good, fun system with some improvable aspects, then the logic conclusion would be to assume that, to me, 4E will be a bad, boring system with some good aspects.
But I find people who is constantly crying out "4E sucks" or "4E rules" with just some scarce glimpses of it quite annoying.
Lord Fyre said:Okay, but going from a different approach. I do get the feeling that WoTC's Marketing team is not doing enough to build enthusiasm in the existing player base.![]()
This is likely to result is a slower start for 4th Edition, until "word of mouth" can overcome many existing player's inititial reluctance.![]()
My feeling is that a more open and substantive communication with the fanbase during the build up would reduce that reluctance (much as "world of mouth" eventually will), and would give 4th Edition a faster initial start up.![]()
Mourn said:I don't see that video saying anything about previous editions sucking. It's a lightly humorous video that shows some of the quirks and issues that previous editions had.
Jürgen Hubert said:Who else finds this amusing?
Lizard said:It basicall said "This game you've all loved and played for the past 30 years was No Fun Ever. Our new edition is Absolute Fun. You won't ever need to look up rules, remember acronyms, or not have the right miniatures![1]"
Seriously, there's some nice system work in 4e, but the marketing staff needs to stop telling us we haven't been having any fun, 'cause if we weren't, there wouldn't be anyone left playing to CARE about 4e.
(And how much can you streamline/simplify things like grapples, trips, etc, before they're too mechanically uninteresting to bother with?[2])
"What? Didn't you see the video? Using the wrong miniatures means we're losers from the 1970s!"
This means either complex rules or painfully unrealistic/immersion breaking rules.