Mustrum_Ridcully
Legend
From a purely gamist point of view:
Wizards need low hit points to enforce their role "in the back" and the role of fighters to defend them. The Wizard needs protection, and the Fighter provides it. The Fighter needs the hit points to take all the damage that would normally go for the Wizard.
From a more simulationist point of view:
Fighters train their physique a lot. They get hit more often, and learn to shake of injuries or even evade blows that would have hit a lesser man - it costs them some effort (that's why they still take damage), but they don't go down easily (their hit points stay positive).
Wizards really don't train their physique much. They get some training due to the fact that they go around adventuring and are still hit, but even if they might be able to turn a few blows into less serious ones, or even evade them fully, it takes a bigger toll on them and they go down a lot easier than a Fighter.
Wizards need low hit points to enforce their role "in the back" and the role of fighters to defend them. The Wizard needs protection, and the Fighter provides it. The Fighter needs the hit points to take all the damage that would normally go for the Wizard.
From a more simulationist point of view:
Fighters train their physique a lot. They get hit more often, and learn to shake of injuries or even evade blows that would have hit a lesser man - it costs them some effort (that's why they still take damage), but they don't go down easily (their hit points stay positive).
Wizards really don't train their physique much. They get some training due to the fact that they go around adventuring and are still hit, but even if they might be able to turn a few blows into less serious ones, or even evade them fully, it takes a bigger toll on them and they go down a lot easier than a Fighter.