HolyMan
Thy wounds are healed!
Couple things could apply.
One - the target isn't in combat with his allies. They say you are constantly moving when in melee even though the mini's are stationary. Makes it harder to hit the exact target.
Two - You don't care enough to take the time to aim like you do when you don't want to hit a friend. You just take your shot not caring if it hits your enemies allies.
Three - To make it simple. Like other rules that don't follow the way the real world works. Like casting lightning bolt at a pond full of bullywugs.
Loh and Toddy are up if someone can get in 4 hp of damage this thing just might go down.
HM
One - the target isn't in combat with his allies. They say you are constantly moving when in melee even though the mini's are stationary. Makes it harder to hit the exact target.
Two - You don't care enough to take the time to aim like you do when you don't want to hit a friend. You just take your shot not caring if it hits your enemies allies.
Three - To make it simple. Like other rules that don't follow the way the real world works. Like casting lightning bolt at a pond full of bullywugs.
Loh and Toddy are up if someone can get in 4 hp of damage this thing just might go down.
HM