Feel free to use whatever sources you want, HM. I've a pretty solid idea how I want Gregori to advance but I'll look through to see if there is anything (besides his new archetype) that would be feasible for him to use.
Loot List
dozen silver arrows (brown fletched)
four sun rods
six flasks of holy water
ten white fletched arrows - magical (not ID'ed)
five blue fletched arrows - magical (not ID'ed)
two black fletched arrows - magical (not ID'ed)
five potions of cure light wounds(d8+1)
two potions of lesser restoration
two scroll cases - unopened magical scrolls inside
darkwood case - unopened something magical inside
over to here in case you have any OOC questions about it.
This was something from the Detect Magic spell to determine the magical aura. So if the spellcraft check fails, then at least we might know the strength and type of aura to make an educated guess on the items purpose.
Ah ok then, maybe after we see what help Kendra is I will go back and double check those rolls for anything missed. Then I will post those results up. You won't need them should you get things ID'ed and Kendra has a +18 bonus (for three items at least).
Also have the RG spot updated. Now all we need to do is divide up this stuff and see about going to prison.
Loot List
dozen silver arrows (brown fletched)
four sun rods
six flasks of holy water
ten white fletched arrows +1
five blue fletched arrows - not ID'ed (aura = moderate conjuration)
two black fletched arrows +1 undead bane
five potions of cure light wounds(d8+1)
two potions of lesser restoration
two scrolls - hide from undead
scroll - protection from evil
scroll - detect undead
four haunt siphon
spirit planchette