Garnfellow
Explorer
Can someone please explain to me how they got the skill modifiers for the hobgoblin warrior 1 in the SRD? I think I've either screwed up the math or there's an error in the stat block.
The hobgoblin's abilities are Str 13, Dex 13, Con 14, Int 10, Wis 9, Cha 8
The hobgoblin's skill line reads Hide +3, Listen +2, Move Silently +3, Spot +2
Here's my reverse engineering:
Hide: 3 - (+1 Dex, -2 armor check penalty) = 4 ranks
Listen: 2 - (-1 Wis, +2 Alertness) = 1 rank
Move Silently: 3 - (+1 Dex, -2 armor check penalty, +4 racial) = 0 ranks
Spot: 2 - (-1 Wis, +2 Alertness) = 1 rank
That's 6 total skill ranks. All of these skills are cross-class for a warrior, so the hobgoblin would need 12 total skill points. (But note that the most ranks the 1st level hobgoblin could have in a cross-class skill is 2.)
A first level warrior gets (2 + Int mod) x 4 skill points, so the hobgoblin warrior 1 only starts with 8 skill points.
The hobgoblin's abilities are Str 13, Dex 13, Con 14, Int 10, Wis 9, Cha 8
The hobgoblin's skill line reads Hide +3, Listen +2, Move Silently +3, Spot +2
Here's my reverse engineering:
Hide: 3 - (+1 Dex, -2 armor check penalty) = 4 ranks
Listen: 2 - (-1 Wis, +2 Alertness) = 1 rank
Move Silently: 3 - (+1 Dex, -2 armor check penalty, +4 racial) = 0 ranks
Spot: 2 - (-1 Wis, +2 Alertness) = 1 rank
That's 6 total skill ranks. All of these skills are cross-class for a warrior, so the hobgoblin would need 12 total skill points. (But note that the most ranks the 1st level hobgoblin could have in a cross-class skill is 2.)
A first level warrior gets (2 + Int mod) x 4 skill points, so the hobgoblin warrior 1 only starts with 8 skill points.