dm4hire
Explorer
I was wondering if anyone uses a mixed system format to run their games (i.e. use one system for attacking, another for magic, and so on)? The reason I'm asking is that I am playing with the idea of running a game where each class uses a different dice mechanic to determine their success.
My thought in doing this is it would help give a distinctive flavor to each class and therefore no two would play the same. To make it work I'm thinking of adding different defenses that each class targets. So if I used d20 for fighter then the traditional AC or Reflex would be used by everyone while if I decided to use World of Darkness for magic then there would be a magic defense that all classes have that fits that system stat wise. Any thoughts?
My thought in doing this is it would help give a distinctive flavor to each class and therefore no two would play the same. To make it work I'm thinking of adding different defenses that each class targets. So if I used d20 for fighter then the traditional AC or Reflex would be used by everyone while if I decided to use World of Darkness for magic then there would be a magic defense that all classes have that fits that system stat wise. Any thoughts?