Turanil
First Post
As a GM this happened often: a player wants his character to catch a NPC, "put a blade against his throat", and say "If you move I kill you".
Well, unless I am mistaken, there is nothing in the rules (be it d20/3e or C&C) to handle that. It's all about GM's fiat, and the quick way to abusing the rules. Generally the players rant if i tell them it doesn't exist in the rules, and if I let them do it, they rant if I don't let them kill the NPC on the spot if he tries to escape. Almost everytime this has degenerated into tiring and useless argument. I don't want to prevent the PC attempt this thing seen so often in movies, but I don't want it to be an excuse for abusing the rules.
So, I would like to know how you all handle it.
As far as I am concerned, I would do that, but I know there still will be players to rant if their character can't do it:
1) Assassin class: PC must attempt his Death Attack normally. If he succeeds I say he is just delaying the kill, while putting the blade under the NPC's throat. At any time he can instantly kill the NPC except that the NPC is entitled an initiative check (against an initiative check by the assassin PC). If the NPC fails, he dies; if he succeeds he is entitled a new saving throw against the death attack attempt.
2) Non-assassin class: It's handled in not only requiring a successful grapple check or normal attack, but also requires an Intimidate skill check. If the check succeeds, the NPC is scared and thus obeys the PC. In any case, if the NPC attempts to escape the PC holding him under threat of death, the PC will only be able to inflict normal weapon damage against the NPC's hit-points.
Well, unless I am mistaken, there is nothing in the rules (be it d20/3e or C&C) to handle that. It's all about GM's fiat, and the quick way to abusing the rules. Generally the players rant if i tell them it doesn't exist in the rules, and if I let them do it, they rant if I don't let them kill the NPC on the spot if he tries to escape. Almost everytime this has degenerated into tiring and useless argument. I don't want to prevent the PC attempt this thing seen so often in movies, but I don't want it to be an excuse for abusing the rules.
So, I would like to know how you all handle it.
As far as I am concerned, I would do that, but I know there still will be players to rant if their character can't do it:
1) Assassin class: PC must attempt his Death Attack normally. If he succeeds I say he is just delaying the kill, while putting the blade under the NPC's throat. At any time he can instantly kill the NPC except that the NPC is entitled an initiative check (against an initiative check by the assassin PC). If the NPC fails, he dies; if he succeeds he is entitled a new saving throw against the death attack attempt.
2) Non-assassin class: It's handled in not only requiring a successful grapple check or normal attack, but also requires an Intimidate skill check. If the check succeeds, the NPC is scared and thus obeys the PC. In any case, if the NPC attempts to escape the PC holding him under threat of death, the PC will only be able to inflict normal weapon damage against the NPC's hit-points.