Hollow's Last Hope [IC]

Azgulor said:
Cyryn signals the others, crouches by the track and says, "What in the Abyss made that?"

After studying it for a moment he stands so that the others can get a better look if they wish. He begins scanning the woods around the party, seeking any sign of a threat.
There is no sign of anything threatening nearby. As far as Cyryn can tell, whatever made these tracks is no longer in the immediate area.
 

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"Let me think, do chimaerae have feet like that or like dragons?" Loricallior peers at the tracks closely.

knowledge arcana +5 for magical beast lore
 

Voadam said:
"Let me think, do chimaerae have feet like that or like dragons?" Loricallior peers at the tracks closely.

knowledge arcana +5 for magical beast lore
(Knowledge Arcana Check)
Loricallior doesn't recognize the tracks as coming from any sort of magical beast. He has a hunch they may belong to some sort of fey creature, but he cannot say for certain.
 

Loricallior shakes his head after inspecting the prints. "No, not big enough for chimaera, perhaps a satyr or faun or another of the nature spirits but I am not that familiar with the local courts of these forests." He smiles "Perhaps we shall come across such a creature of the primal wylds."
 

Voadam said:
Loricallior shakes his head after inspecting the prints. "No, not big enough for chimaera, perhaps a satyr or faun or another of the nature spirits but I am not that familiar with the local courts of these forests." He smiles "Perhaps we shall come across such a creature of the primal wylds."

"I care not what sort of creature this might be," Hakkara says. "We must keep moving. Every delay costs another diseased villager their life. If we do come across such a creature, it had better give us respect, lest we repay it the same as we did that foul hobgoblin."
 

Jebbo nods in response to Hakkara. "Yep, I reckon we'd best keep goin'. 'Course, y'never know, it might not be a chimney-area or a satyr. Could just be a goat! Now, a goat can still be dangerous, mind you, as m'dear ol' pappy's bum might tell you, but I don't reckon it's worth kickin' up a fuss 'bout." Jebbo begins to quietly whistle a merry tune to himself and continues walking down the rough forest path. He looks over his shoulder, waiting for the rest of his comrades. "Come on, don't want me 'r Foolsbait t'beat you there, do you?"
 
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Insight said:
"I care not what sort of creature this might be," Hakkara says. "We must keep moving. Every delay costs another diseased villager their life. If we do come across such a creature, it had better give us respect, lest we repay it the same as we did that foul hobgoblin."

"Hakkara may lack tact, but she does speak truly. We have more pressing matters. Though we should be ware of this Goat creature. Just in case we cross paths." he then continues on waiting for any laggers.
 

There seems little more to gain from waiting around and staring at the odd goat-like tracks, so the party continues on, more wary than ever. The group makes its way in subdued fashion, eyes darting to and fro, striving to spot any possible ambush or surprise...but none comes. Just the numblingly slow trudging through the seemingly endless expanse of trees.

Finally, darkness begins to fall, and the group again stops to make camp for the night. As on the night before, the group divides the watch, mindful of the hobgoblin hunter's attack, and the strange tracks observed earlier in the day. Yet, despite the sounds of the living forest at night, once again nothing untoward approaches the campsite, and the party rests uneventfully. (For the night's rest, all spells are regained, and Hakkara rises to 13/14 hit points.)

The third day dawns much like the second, and the party breaks camp quickly, eager to move on. The party proceeds, as swiftly as the unfriendly forest will allow, to the northwest, following Milon Rhodam's directions, and more mindful than ever that lives hang in the balance. Finally, just after lunch, the dense trees and thick brush of the forest give way, parting seemingly in respect for the titanic darkwood tree that dominates the clearing ahead. Several times taller than a temple minaret, in one direction the obviously ancient tree reaches into the sky with branches like a giant’s arms, while in the other it plumbs the earth with roots thicker than a man’s waist. Its limbs broad and strong, its bark thick and so richly colored as to almost be black, and its leaves the size of bucklers, the giant thing is less a tree and more a cathedral of boughs and branches. Surely, this must be the oldest tree in all of Darkmoon Vale.
 

Jebbo looks up, jaw dropping at the sight of the tree. "Ah was right. Ah'm gonna be gettin' some good tales out o' this. But, who'd ever b'lieve such a big ol' tree exists?" Jebbo looks over to Foolsbait. "Get a good look, now, Foolsbait - ah don't think you'll be a-seein' anythin' like this again!" Jebbo looks back to the tree, whistling in appreciation. "Now, what was it that that there Apothecary Lady - ah, Laurel was her name, right - wanted us t'find here, again? Moss, or somethin' like that?"
 

"The first of three components we must gather, Elderwood Moss, that only grows on the eldest tree in a forest. Let us circle this great elder and see if it grows in the shade of the other side." Loricallior begins to circle the behemoth, his keen elven eyes searching the darkwood bark.
 

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