Gez
First Post
The first thing was drawing the map, but I never drawn it for D&D... It was for a totally homebrew game, Thetys, which I was making with my brother, and never finished. The Thetys world was quite interesting, as the basic idea was to have an infinite, flat ocean, on which "archipelagos" would be scattered. In fact, these archipelagos were usually one continents or two, with some islands around: a setting in itself.
The aim was to make a space-opera game with a heroic-fantasy look, the vast Ocean instead of space, and these archipelagos instead of planets.
So, we drew about a dozen of world maps for as much "planets", and detailed heavily two or three.
My homebrew world started when my brother, and D&D DM #1 requested to play. I took one of the archipelago maps that haven't been detailed yet, downloaded an adventure from the web, and used both.
The aim was to make a space-opera game with a heroic-fantasy look, the vast Ocean instead of space, and these archipelagos instead of planets.
So, we drew about a dozen of world maps for as much "planets", and detailed heavily two or three.
My homebrew world started when my brother, and D&D DM #1 requested to play. I took one of the archipelago maps that haven't been detailed yet, downloaded an adventure from the web, and used both.