I've been writing a game, and I was hoping for some feedback.
The game is traditional generic fantasy. I don't have any fluff written, no specific world.
My goal was to make something simple enough for my kids to play, but with a decent amount of strategy to satisfy my 30-40 year old friends. I wanted to focus more on what the characters do, and not on killing stuff and collecting loot. I love using prepublished adventures, but they often take too much time, especially as the combats went from 15 minutes (AD&D) to 2 hours (3.0+)
Roleplaying, at least in terms of diplomacy/bluffing/deceit is 100% adjucated by DM Fiat. I have no social attribute like Charisma, and no social skills whatsoever. The game expects players to do the talking for their characters.
I don't know that I need feedback on anything in particular, the game seems to be working OK. I've playtested it with N4-Treasure Hunt, and with a portion of the Warhammer aventure "Thousand Thrones". I am about to playtest it with Red Hand of Doom.
If anyone wants to take the time to look at it and get back to me, I'd apprecite it. Also, my apology if this belonged in another forum (like Industry), but I hardly feel like part of the industry.
The PDF is here:
http://www.grippingtales.com/images/dichotomy.pdf
The game is traditional generic fantasy. I don't have any fluff written, no specific world.
My goal was to make something simple enough for my kids to play, but with a decent amount of strategy to satisfy my 30-40 year old friends. I wanted to focus more on what the characters do, and not on killing stuff and collecting loot. I love using prepublished adventures, but they often take too much time, especially as the combats went from 15 minutes (AD&D) to 2 hours (3.0+)
Roleplaying, at least in terms of diplomacy/bluffing/deceit is 100% adjucated by DM Fiat. I have no social attribute like Charisma, and no social skills whatsoever. The game expects players to do the talking for their characters.
I don't know that I need feedback on anything in particular, the game seems to be working OK. I've playtested it with N4-Treasure Hunt, and with a portion of the Warhammer aventure "Thousand Thrones". I am about to playtest it with Red Hand of Doom.
If anyone wants to take the time to look at it and get back to me, I'd apprecite it. Also, my apology if this belonged in another forum (like Industry), but I hardly feel like part of the industry.
The PDF is here:
http://www.grippingtales.com/images/dichotomy.pdf
Last edited: