Honeymarsh Academy (D&D3.5) Chapter 2

(he is still stabilized at -2 hit points, Bahuman!)

The redcap's tongue falls out of his mouth and he drools, snoring.

Osbry peers closer. "well, you do have a way with the fey, Bahuman. But I think he's still.. you know.."
 

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Bartlin: Queens Knight 6

"As undeserving as the creature is of the gift of the Queen I can heal him somewhat." Bartlin says and takes a handfull of honey from his honeycomb talisman smearing on the most grievous wound. The honey sinks in and the wound starts to knit together. "There. He should come around soon."

ooc: Bartlin cast cure light wounds. will cure 1d8+2
 

**"Wakey-wakey dirtbag,"** Arvin smiles disturbingly at the fey.
**"How's about you answer a few questions for us before we have to let the big guy work you over with the axe again?"** Arvin jerks his head towards Bahuman.
**"Who sent you to the potion shop, and why?"**

OOC: ** Designates speaking in Sylvan.
Arvin's making an Intimidate check against the redcap at a whopping +1
 

The honey glows softly as it sinks it. Soon, the redcap stirs.. and groans.

OOC: He was cured 4 hp. So now he has 2 hp.

"**Och!.. Pfah!.. Am I dead? I should be dead. Haha, died in battle! Oooh, my back.. er..**"

He opens his eyes and squints around as Arvin shakes him. Then he seems to focus and his eyes grow wide.
"**"Wakey-wakey dirtbag,"** Arvin smiles disturbingly at the fey.
**"How's about you answer a few questions for us before we have to let the big guy work you over with the axe again?"**
Arvin jerks his head towards Bahuman.
**"Who sent you to the potion shop, and why?"**

"**I'll SHOW you who!**" and he moves about an inch in the iron manacles. He struggles weakly for a moment.

"Cold iron. Not fair," he grumbles.

OOC: This is an intimidate check. It's an opposed roll between the redcap and Arvin. The redcap's DC is 10+hit dice+wisdom bonus= 23. Arvin doesn't have intimidate so he uses straight charisma.. total of 7. I'd allow a +2 situational modifier, but it's not working out.

"Ah, do your worst, you big scaly buffoon!" snarls the redcap, suddenly breaking into common.
 

"I can't talk to this guy." growls Arvin. "I'm still a little too ticked off about the way he schooled me in that fight. See if the rest of you can make any headway, 'cause otherwise, I'm gonna just bite his hands off ..."

Arvin stomps off and sits down in a corner of the room to watch the interrogation.
 

"Where's that cap..." mutters Bahuman. If he can find it, he fondles it in front of the redcap, threatening to tear it apart. "What were you doing there? What did you know about the previous owner? If you don't tell us I'm going to tear your pretty little cap piece by piece. And cold iron huh?" the half-giant snickers. "Imagine it rolling on your flesh..."
 

Bartlin: Queens Knight 6

Bart walks over to Alvin and pats him on the shoulder, "There now my Draconid companion. The Fey are a dangerous and wicked breed especially the dark faeries like the RedCap. Biting it's hands off would only serve to lower you to it's level of depravity. What you might want to do is tickle it's feet. Make it laugh and a fey is powerless over you. Or so I remember from faerie tales."
 

Seeker clears his throat and glances over at Arvin. "**What my rather ill-tempered friend is trying to say is, that should you cooperate with us, we'll see what we can do about setting you free.**" Seeker looks the redcap up and down and runs a finger along the iron bar before leaning against it.

"**I doubt that even your mighty strength could escape these bindings. And the professors here would just love to have a redcap like yourself on display so that all the students here can poke and prod to thier hearts delight.**"

Starting, as if he just noticed something he says, "**What happened to that cute little hat you had? It doesn't seem to be on your head anymore. We must have left it lying around somewhere. Tell us why you were in the potion shop and where it's owner went, and we might be able to find your hat for you.**"

OOC: Diplomacy +14, Indimidation +10, Sense Motive +5, (no need for Bluff, he's speaking the truth) speaking Sylvan
 

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