DungeonmasterCal
First Post
My ultimate character creation and level advancement would see everything based on skills and feats. Abilities that are now class specific would become feats, open to everyone. Rather than regimented attack bonuses, these would be handled just like skills. Players could choose to add ranks to melee attacks, grappling attacks or ranged attacks as they see fit. Armor class would be a defense bonus and handled the same way. Spellcasting, the same. I know it's a pretty farfetched idea and the idea hasn't completely gelled in my head...but I think it would work.
But I also know I'm a lazy s.o.b. I'll just wait for Iron Lore and eat that up with a spoon.
But I also know I'm a lazy s.o.b. I'll just wait for Iron Lore and eat that up with a spoon.