Quasqueton
First Post
Reading the thread discussing roper tactics, and the horror such creatures can play, got me thinking.
In earlier editions of the game, hiring mercenaries, hirelings, packbearers, etc. was encouraged, and some say, even mandatory for survival. Now-a-days though, most adventuring groups are 3-6 PCs, alone. Deadly and horrific encounters mean that a PC is killed or mangled. Not real fun when your 8th-level PC gets gakked "just" to horrify and frighten the other PCs.
I really like the idea of shocking the PCs/Players with some horrible fate. A trap that blasts a character to dust. A monster that picks up and bites the head off a character. I even still have such traps and creatures in my campaigns, where they make sense or "belong". But although I'd love the PCs/Players to experience one of these things, I also dislike loosing a PC. And usually, in low to middle levels, raising a dead PC is not an option. And even in the high levels, some deaths can't be raised. (A bodak can be a horrific challenge, but it can also totally *end* a PC or four. Not fun for a campaign.)
How can a DM encourage the use of hirelings? Should a DM even bother?
Quasqueton
In earlier editions of the game, hiring mercenaries, hirelings, packbearers, etc. was encouraged, and some say, even mandatory for survival. Now-a-days though, most adventuring groups are 3-6 PCs, alone. Deadly and horrific encounters mean that a PC is killed or mangled. Not real fun when your 8th-level PC gets gakked "just" to horrify and frighten the other PCs.
I really like the idea of shocking the PCs/Players with some horrible fate. A trap that blasts a character to dust. A monster that picks up and bites the head off a character. I even still have such traps and creatures in my campaigns, where they make sense or "belong". But although I'd love the PCs/Players to experience one of these things, I also dislike loosing a PC. And usually, in low to middle levels, raising a dead PC is not an option. And even in the high levels, some deaths can't be raised. (A bodak can be a horrific challenge, but it can also totally *end* a PC or four. Not fun for a campaign.)
How can a DM encourage the use of hirelings? Should a DM even bother?
Quasqueton


