hostility within party, what do you guys think?

Tidus4444

First Post
Ok, so my party is fighting a dragon. 5th level party, going up against a juvinile dragon (I think). Anyway, one of the characters, an Archer, got hit by the Dragon's breath attack, and went down to 4 HP. Once the dragon was killed, the evil barbarian subdualed with a punch and knocked the Archer out. He took his share of the treasure. When the archer awoke, he was in a hospital room. The other characters claim that the dragon knowcked him out, and that they apent all of his treasure to heal him. Needless to say, the Archer wasn't too happy about this. He thinks that he should have remembered who hit him. However, the other characters argue that he was at such a low HP, he was dazed and really couldn't remember what happened clearly. Is this a clear rationale? Also, this has been happening to the Archer's other characters quite a bit, and he's had enough of other player killing, or threatining to kill his character, and is probably gonna quit. Is he overreacting?
 

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According to "da r00lz" the player is right: he'd remember.

My personal take: if I were the player I'd think about leaving the group. Since it's happend more than once, I'd personally take it as a sign that the gaming group didn't want me around.
 

Err... I don't think I've seen anything in the rules stating that you can't remember who hit you when you are at low hp.

If I was the archer, I'd wait for the rest of the party to be nigh-helpless, then kill them all.
 

Tidus4444 said:
He thinks that he should have remembered who hit him. However, the other characters argue that he was at such a low HP, he was dazed and really couldn't remember what happened clearly.

The other characters' arguments are irrelevant. Who's the DM?

If the DM decides that the archer "can't remember," then he/she is wrong. Characters don't stop remembering until they hit 0 hp or less. Them's the rules: no adverse effects from damage until you fall down unconscious.

As for the rest...if the player feels ganged up on, then he/she has probably got a point. If I was in a game where the rest of the party pulled a stunt like that (and the DM let it happen), I'd quit too.

Probably kick everyone in the junk and burn the house down first, though.
 

Tidus4444 said:
Also, this has been happening to the Archer's other characters quite a bit, and he's had enough of other player killing, or threatining to kill his character, and is probably gonna quit. Is he overreacting?

This is a joke, right? Like those "I charge for DMing" posts?

kahuna burger
 

BiggusGeekus@Work said:
According to "da r00lz" the player is right: he'd remember.

My personal take: if I were the player I'd think about leaving the group. Since it's happend more than once, I'd personally take it as a sign that the gaming group didn't want me around.

The thing is, this couldn't be the case. We've only got 3 people in the group, and nobody would play in a campaign DMed by a 14 year old. Without the Archer, the group doesn't have enough people, and getting a replacement is out of the question.

This is a joke, right? Like those "I charge for DMing" posts?

No joke. This has been happening.
 
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Tidus4444 said:


The thing is, this couldn't be the case. We've only got 3 people in the group, and nobody would play in a campaign DMed by a 14 year old. Without the Archer, the group doesn't have enough people, and getting a replacement is out of the question.



No joke. This has been happening.

If you can't play without the archer player, why is your group trying so hard to piss him off? If I were the DM, I would engineer a situation where the archer could TPK the entire party, retire the campaign, and start over.

We used to play an arena combat game called Melee for those times we wanted to kill our friends. Maybe you guys should start running arena smack downs until you grow up.

PS
 

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