Holy Bovine
First Post
One of the things I'm not keen on is the Stun effect in 4E. Anything that knocks a monster or PC out of the picture for a round or more is, to me, boring. I propose submitting this alternate effect for the Stun condition - feel free to rip it apart at your leisure - I ain't married to it!
Stun
You grant combat advantage.
You can take either a standard, move or minor action on your turn. You may take free actions but not immediate actions or opportunity attacks.
You can't flank an enemy.
You take a -2 penalty on all defenses until the end of your next turn.
You are Slowed
So it keeps Stun as a powerful, imo, condition to lay on someone but doesn't eliminate their turn entirely. I flip-flop on the penalty to defenses or a penalty to attack/skill rolls. I also toyed with the idea of not allowing free actions (i.e. you are too disoriented to speak coherently/think to drop the flaming torch etc) but then I realized that this would also prevent the use of action points as well.
Thoughts? Opinions? General Laughter?
Stun
You grant combat advantage.
You can take either a standard, move or minor action on your turn. You may take free actions but not immediate actions or opportunity attacks.
You can't flank an enemy.
You take a -2 penalty on all defenses until the end of your next turn.
You are Slowed
So it keeps Stun as a powerful, imo, condition to lay on someone but doesn't eliminate their turn entirely. I flip-flop on the penalty to defenses or a penalty to attack/skill rolls. I also toyed with the idea of not allowing free actions (i.e. you are too disoriented to speak coherently/think to drop the flaming torch etc) but then I realized that this would also prevent the use of action points as well.
Thoughts? Opinions? General Laughter?
