TaranTheWanderer
Legend
I've thought about this a bit and it's something I'd like to try too. It would be nice to find a smooth way of doing this.
What if, each round they stay up, they automatically fail a death save. Every time they are hit, they have to roll another death save(instead of auto-failing). They can fall unconscious at any time and continue making death saves.
By having them auto-fail, they are limited to 3 extra rounds to do something before they die or get knocked out. Getting hit is less of death sentence but staying up gives them a little bit of time for that extra hit or to cast a healing spell etc...
Concentrating on spells should be difficult at this point, I'd think, too. Getting knocked to 0 still makes you auto-lose concentration on any spell you have up.
I'd also have them take a level of exhaustion to do this.
The question is this: what if they choose to stay up, then decide to go unconscious or get healed to 10hps and then get hit to 0 again? Do they get to restart their death saves again or do death save failures stack? Can they choose to 'stay up' again?
If yes, I'd definitely make it cost a level of exhaustion each time they choose to stay up instead of going unconscious.
What if, each round they stay up, they automatically fail a death save. Every time they are hit, they have to roll another death save(instead of auto-failing). They can fall unconscious at any time and continue making death saves.
By having them auto-fail, they are limited to 3 extra rounds to do something before they die or get knocked out. Getting hit is less of death sentence but staying up gives them a little bit of time for that extra hit or to cast a healing spell etc...
Concentrating on spells should be difficult at this point, I'd think, too. Getting knocked to 0 still makes you auto-lose concentration on any spell you have up.
I'd also have them take a level of exhaustion to do this.
The question is this: what if they choose to stay up, then decide to go unconscious or get healed to 10hps and then get hit to 0 again? Do they get to restart their death saves again or do death save failures stack? Can they choose to 'stay up' again?
If yes, I'd definitely make it cost a level of exhaustion each time they choose to stay up instead of going unconscious.