D&D 5E Houseruled: Feats, Rolled Stats, MCing Pick One


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Rolled stats seems to be clear as the least popular contender; something I take as a sign of civilization in an obvious, degenerate decline. O tempora, o mores!
 

Rolled stats seems to be clear as the least popular contender; something I take as a sign of civilization in an obvious, degenerate decline. O tempora, o mores!

Feats are like me a Suger addiction.

To me they're more abusable than rolled stats short of a super high roll (multiple 18s or something like that).
 

Feats are like me a Suger addiction.

To me they're more abusable than rolled stats short of a super high roll (multiple 18s or something like that).
Keyword stylized for emphasis.

I'm not looking to abuse the game, but having some nice stats is always fun. And if I wind up with a buncha low ones I get to try and talk my way out of things!
 

As the title says.

DM says the player can use feats, multiclassing or roll for stats. BUT you can only pick one your choice.

Thoughts?
It's as valid as any other choice the DM makes. But those aren't really balanced choices, not that they need to be. Feats and multiclassing are way more potent than random rolls. When most people think random rolls they imagine some über-character with mostly 15s or higher on their stat line. It's mostly a pipe dream. Random rolls are...well, random. I've seen more people rage quit over a string of lower than average stats than a DM not allowing feats, multiclassing, or both.
 

As the title says.

DM says the player can use feats, multiclassing or roll for stats. BUT you can only pick one your choice.

Thoughts?

Overall, I don't like the scheme much at all. It seems easy to game it:

Am I playing a martial? Feats all day.
Am I playing a Warlock or Sorcerer? Multiclassing every time.
Otherwise, if I'm a Rogue, Monk, Wizard, or Bard, I'd roll for stats.

Multiclassing is easily the most abusive element, although I will concede that feats were not remotely designed for Tier 1 play. There really is a huge amount of concessions built in design to 5e that are only there because it gets to be a problem if you allow multiclassing.

That said, I don't really think rolled stats are that good. I don't think this is a meaningful choice, really, since it's a complete gamble. You can easily pick it and end up worse than the other options and not have feats or MC. I'd rather it be an additional +2 ASI and otherwise have the table use the same stat generation method.
 

I am probably going to install a houserule that a given character may multiclass or have feats (other than variant human's 1st level feat) just because I want the decision to do either of them to matter. Of course, I have a little more fun working with/around these limitations than some folks, so my thinking may be askew.
 

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