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D&D 5E How are you going to play 5e and why?

werecorpse

Adventurer
I started playing d&d in 1979 and when 3e came out I was still good friends with all my roleplaying friends but we didn't play much, maybe 10-20 times a year. What we did play was other games (Runequest - mainly) or a heavily houseruled version of AD&D (1e). When 3e came out its new style and mechanics was like a breath of fresh air. I grabbed a 2e campaign ( I guess it would be called an adventure path now) called Night Below and started running it fortnightly, then weekly converting it on the fly for a bunch of old time role players. 6 years later we had finished the campaign and the survivors retired their 21st level characters. It was great. But I would never go that high in 3e again, but the joy of playing had been re-ignited. We play weekly and have 3 roleplaying weekends a year.

When 4e came along we were still 3e converts so I dabbled but never really embraced it, we weren't ready.

now we still play weekly but a bit of savage worlds, some pendragon and heavily houseruled ( never above about level 14 cos it sucks ) 3.5/pathfinder variant. I think I am looking for that change. I have played a bit of the starter set but that's just a taste. I am the usual GM for our group and to be honest where I go I suspect they will follow. I have a yearning to grab a 3.5 adventure path ( probably one of the Dungeon ones because WOTBS has a savage worlds conversion I would like to try out) convert it to 5e and start another multi year campaign. We are not ready yet, need the DMG, but next year...

how are you going to experience it?
adventurers league?
convert a published adventure?
a published 5e adventure ?
convert your homebrew campaign?
start a new homebrew?
 

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Currently running the Starter Set, which is excellent overall, but quickly expanding/homebrewing the heck out of it. I'm starting to bump my elbows on not having the DMG (as my thread re: XP awards probably showed), trying to figure out good ways to handle treasure placement and such.

-TG :cool:
 

For now I'm playing mainly Adventurer's League plus a fortnightly game F2F, as well as the odd online game. Once the DMG comes out and I feel more comfortable with the system, I'd like to start running a home game which would bring my tally up to roughly 2-3 games a week. The home game would be my homebrew world with some custom races and sub-classes. I have entire cultures, histories, gods, maps, etc. all written up from working on it for almost twenty years. I also wouldn't mind building some custom classes/races for Dragonlance and running a game in that eventually.
 

Currently running "The Lost Mine of Phandelver". Once that is done, I actually can't see myself running 5e again for a good long time - I'm just kinda burned out on D&D-style fantasy in general, so will probably spend the next couple of years running Firefly, Hunter: the Vigil, and other games instead.

After that, who knows?
 

how are you going to experience it?

PbP until Christmas, then hopefully I will be ready to DM some games for local friends as well.

adventurers league?

No. I'm not the type for organized play. I largely prefer to DM for casual gamers anyway.

convert a published adventure?

Maybe, I have already done it from some old Dungeon magazine, so perhaps I'll do it again.

I am also converting material from Rokugan d20 to 5e. It's my favourite setting but running Rokugan adventures is harder than classic D&D for me.

a published 5e adventure ?

Not planning that at the moment.

convert your homebrew campaign?

I plan to use our old collectively-built homebrew patchwork setting as a starting point for our tabletops games (not counting Rokugan, that I will use for its own games). It was a mix of forgotten realms, greyhawk, original homebrew, and other published settings or adventures.

start a new homebrew?

Not from scratch.
 

My group just finished the starter set adventure, but unfortuately I had to put the group on hiatus due to being busy with a new job. I was planning to convert some old 1e/basic adventures.

Need to get the game with the kids started up again. Probably run them through the starter set adventure and then do some 1e/basic adventure conversions.

I don't do organized play and for my home groups I have been using the 4e core world. I may do some Greyhawk too.
 

We've provisionally converted both epic-lvl 4e campaigns over to 5e. (lvl 21 in 4e = lvl 15 in 5e.) We'll play those for a while and make sure everyone is having as much or more fun than they did in 4e.

I'm also running a 5e pickup game for new or infrequent players, running Phandelver at irregular intervals for whoever can make it. Super-fun.
 
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We've provisionally converted both epic-lvl 4e campaigns over to 5e. (lvl 2 in 4e = lvl 15 in 5e.) We'll play those for a while and make sure everyone is having as much or more fun than they did in 4e.
As someone who ran a regular group through 4e for a fairly long time, how are you finding the difference in play at the table?
 

We've provisionally converted both epic-lvl 4e campaigns over to 5e. (lvl 2 in 4e = lvl 15 in 5e.) We'll play those for a while and make sure everyone is having as much or more fun than they did in 4e.

I'm also running a 5e pickup game for new or infrequent players, running Phandelver at irregular intervals for whoever can make it. Super-fun.

I think you mean level 20 in 4e = level 15 in 5e. :)
 

We are playing with the PHB and MM, just random adventuring. But I think once we are done with this first run we will go back to 3.5.
 

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