--BiggusGeekus--
But why do it at all? He's the only wizard in town who can take care of his own paper cuts!
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Great question. I guess I'm just tired to being far behind the rest of the group in terms of power. My character is the only arcane caster (druid, ranger, monk and me), so I feel the pressure to be able to cast higher level spells. Taking on CR13 creatures is difficult when your biggest offensive push is a 5th level spell (cast as a 9th level wizard).
3e has definitely taught me that multiclassing casters (past maybe one level of something else for flavor) _really_ hurts the characters long-term potential. If I was to do it again, I'd definitely keep 1 clerical level for flavor and sink the rest into wizard. Being able to cast a couple of 2nd level clerical spells doesn't compensate for the loss of your highest level spells (i.e. only casting 5th instead of 6th level wizard spells).
Long-term, we want to take this party to Epic levels. With 3 clerical levels, he can't hit more than 17th level as a wizard, which means one 9th level spell. Since natural spellcasting progression stops at 20th level, I can't _ever_ make up the loss of wizard spells. If we were only looking at playing for a short-term campaign it wouldn't bother me as much, but we're talking about stretching this campaign over a few more years.
Thanks for all of the suggestions folks, but I think I'm stuck with a slightly gimped wizard. Divine intervention doesn't make sense to me from a rp perspective - my character's quite devout, and thinks of himself as working Oghma's will. It's not so much that he "wants" to distance himself from his deity, but - from a pure metagaming perspective - I'm tired of feeling gimped
But why do it at all? He's the only wizard in town who can take care of his own paper cuts!
----
Great question. I guess I'm just tired to being far behind the rest of the group in terms of power. My character is the only arcane caster (druid, ranger, monk and me), so I feel the pressure to be able to cast higher level spells. Taking on CR13 creatures is difficult when your biggest offensive push is a 5th level spell (cast as a 9th level wizard).
3e has definitely taught me that multiclassing casters (past maybe one level of something else for flavor) _really_ hurts the characters long-term potential. If I was to do it again, I'd definitely keep 1 clerical level for flavor and sink the rest into wizard. Being able to cast a couple of 2nd level clerical spells doesn't compensate for the loss of your highest level spells (i.e. only casting 5th instead of 6th level wizard spells).
Long-term, we want to take this party to Epic levels. With 3 clerical levels, he can't hit more than 17th level as a wizard, which means one 9th level spell. Since natural spellcasting progression stops at 20th level, I can't _ever_ make up the loss of wizard spells. If we were only looking at playing for a short-term campaign it wouldn't bother me as much, but we're talking about stretching this campaign over a few more years.
Thanks for all of the suggestions folks, but I think I'm stuck with a slightly gimped wizard. Divine intervention doesn't make sense to me from a rp perspective - my character's quite devout, and thinks of himself as working Oghma's will. It's not so much that he "wants" to distance himself from his deity, but - from a pure metagaming perspective - I'm tired of feeling gimped
