Hrothgar Rannúlfr
Explorer
No, I use lots of house rules.
I'm basically running a combination of PF/3X on the 5E chassis, porting in classes and feats from PF/3X as the players want (with DM approval and house rules to each class). The 5E classes are getting a slight boost (they get a feat in addition to an ability score increase whenever their class offers it; also, the casters spell slot tables have been reworked to match the PF wizard's, but with 2 first level slots at first level). Also, we're using the PF 25-Point buy instead of the 5E version (effectively, a 37-point 5E buy). 5E classes can buy PF/3X feats w/DM approval and PF/3X classes can save up their feat slots to buy a 5E feat (1 5E feat slot yields two PF/3X feat slots).
PF/3X classes lose their iterative attacks and instead map to the same as the closest 5E class multiple attack progression. Also, PF/3X classes now have two good saves, mapped to match the closest 5E class.
PF/3X spells work like 5E spells... Minimum effects unless cast using a higher level spell slot. And, if the spell exists in both systems, generally the 5E version will be used.
Weapons have expanded crit ranges matching the PF/3X versions when used by PCs/NPCs/Monsters with class levels.
Magic weapons and armor are capped at +3. PF/3X magic weapons/armor convert at 1/2 their bonus (rounded up).
We're running Shackled City, but it's not really in Greyhawk. It's in a homebrewed world/planar system. And, since it's Shackled City, the treasure is probably slightly higher than default 5E assumptions. Also, I'm converting a lot of PF/3X monsters to 5E (mainly attack bonus and AC, but leaving most of the rest as is).
I'm basically running a combination of PF/3X on the 5E chassis, porting in classes and feats from PF/3X as the players want (with DM approval and house rules to each class). The 5E classes are getting a slight boost (they get a feat in addition to an ability score increase whenever their class offers it; also, the casters spell slot tables have been reworked to match the PF wizard's, but with 2 first level slots at first level). Also, we're using the PF 25-Point buy instead of the 5E version (effectively, a 37-point 5E buy). 5E classes can buy PF/3X feats w/DM approval and PF/3X classes can save up their feat slots to buy a 5E feat (1 5E feat slot yields two PF/3X feat slots).
PF/3X classes lose their iterative attacks and instead map to the same as the closest 5E class multiple attack progression. Also, PF/3X classes now have two good saves, mapped to match the closest 5E class.
PF/3X spells work like 5E spells... Minimum effects unless cast using a higher level spell slot. And, if the spell exists in both systems, generally the 5E version will be used.
Weapons have expanded crit ranges matching the PF/3X versions when used by PCs/NPCs/Monsters with class levels.
Magic weapons and armor are capped at +3. PF/3X magic weapons/armor convert at 1/2 their bonus (rounded up).
We're running Shackled City, but it's not really in Greyhawk. It's in a homebrewed world/planar system. And, since it's Shackled City, the treasure is probably slightly higher than default 5E assumptions. Also, I'm converting a lot of PF/3X monsters to 5E (mainly attack bonus and AC, but leaving most of the rest as is).
Last edited: