Stormonu
NeoGrognard
Up until late 3E, I always tried to stick as close to RAW as I could, though looking back in 1E & 2E there were a lot of gray areas there weren't rules or they were very loose and needed some filling in.
When I stepped away from 3E to some other games for a bit, I started to realize I'd let myself be strait-jacketed by the system. With 5E, I very firmly find myself willing to go along with the rules as long as they meet my expectations, but the moment something seems out of whack I have no issue putting my foot down and saying "This is how we're going to do it, damned what the book says."
Likewise, through 3E I pretty much stuck to core items, rules and whatnot. Coming back to 5E, I'm back to my old pre-3E self and experimenting with everything, mostly as I feel it won't throw the whole thing out of whack if I tweak this or that. 3E very much had all sorts of unintended consequences when you changed things - or it was a lot of work. Don't have the same impressions with 5E, whether it's actual changes or I just don't care what I change nowadays.
When I stepped away from 3E to some other games for a bit, I started to realize I'd let myself be strait-jacketed by the system. With 5E, I very firmly find myself willing to go along with the rules as long as they meet my expectations, but the moment something seems out of whack I have no issue putting my foot down and saying "This is how we're going to do it, damned what the book says."
Likewise, through 3E I pretty much stuck to core items, rules and whatnot. Coming back to 5E, I'm back to my old pre-3E self and experimenting with everything, mostly as I feel it won't throw the whole thing out of whack if I tweak this or that. 3E very much had all sorts of unintended consequences when you changed things - or it was a lot of work. Don't have the same impressions with 5E, whether it's actual changes or I just don't care what I change nowadays.