How come no reviews on WOTC Mini handbook


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Olgar Shiverstone said:
"Broken" is too severe a term -- "in need of refinement" might be a more polite way to put my opinion of the mechanics.

I'd say that about the old metamagic system - and the MHb version is the refined version. :) The two systems run in parallel, not intersecting except in the case of Quicken and Sudden Quicken.

I do agree that "swift" should have been introduced in 3.5E. It really should have been. However, I think that it is an exceedingly useful mechanic.

Cheers!
 


MerricB said:
I'd really, really like to know why the Sudden Metamagic feats are broken, though. Very good, yes, but they are all 1/Day affairs.

If you are comparing them to standard metamagic... well, I don't think the normal metamagic feats are compelling enough at all!

Cheers!

I like the Sudden Metamagics, but when you compare them to the standard feats, something just doesn't add up. Either one set is too weak (standard) or one too strong (Sudden). My only problem is if Still or Silent Spell should cost an extra level with the standards, why not the Suddens?

When this idea was first brought out (a recent Dragon, can't remember the ##) the Sudden feats were something like once per day, you can Still a spell of up to one level lower than the highest level you can cast. So, if you could only cast 5th level spells, you could only Sudden Still up to 4th. Had those limitations been left in, I'd be happy to use/allow them. Otherwise, things just don't add up for me.
 

Silveras said:
On the other hand, the Weapon of Transmutation becomes whatever it material it needs to be to defeat a foe's DR. Uhm... doesn't that make the whole point of the revised DR system moot ? Look, Ma ! A magic sword that changes materials. Now, I'll NEVER have a less-than-optimum weapon for a fight. :rolleyes:

Does it give damage type (slashing/piercing/bludgeoning) as well as all alignments or does it count as any of the three materials or does it switch from one material to another? what bonus is it?
 

Voadam said:
Does it give damage type (slashing/piercing/bludgeoning) as well as all alignments or does it count as any of the three materials or does it switch from one material to another? what bonus is it?

It's a +1 longsword. That's it.

The first time it hits an opponent, it attunes to their DR type and can then penetrate, it, regardless of material, alignment, etc.

Quite frankly, there are better weapons you could use. It's a good backup "just in case", but that's about it.

Cheers!
 

Silveras said:
On the other hand, the Weapon of Transmutation becomes whatever it material it needs to be to defeat a foe's DR. Uhm... doesn't that make the whole point of the revised DR system moot ? Look, Ma ! A magic sword that changes materials. Now, I'll NEVER have a less-than-optimum weapon for a fight. :rolleyes:

I too would like more info. How will this compare with the new Sure-Striking which negates all alignment DR. Can you put these two together and negate the whole new DR scheme altogether. With the great effort they went to in order to make material DR relavant again I am surprised that they are throwing that out in only 3 months.
 
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MerricB said:
It's a +1 longsword. That's it.

The first time it hits an opponent, it attunes to their DR type and can then penetrate, it, regardless of material, alignment, etc.

Quite frankly, there are better weapons you could use. It's a good backup "just in case", but that's about it.

Cheers!

Replied at the same time.


Can't you add more pluses like any other magic item? Is there any reason you can't take the same price and put it on a battleaxe? Is the ability a extra + or is there just a gold cost on top of a normal +1 longsword?
 

It is a Specific Weapon costing 50,315 gp.
CL 13th; Craft Magic Arms and Armor, limited wish.

Under the normal rules, there are no provisions for changing its attributes, though, as usual, a DM could modify it as they liked.

With its cost, it's unlikely any character under 12th level would have one - by that time, you'll have encountered many different types of DR.

It's nice as a back-up weapon, but hopeless as your primary weapon.

Cheers!
 

MerricB said:
It is a Specific Weapon costing 50,315 gp.
CL 13th; Craft Magic Arms and Armor, limited wish.

Under the normal rules, there are no provisions for changing its attributes, though, as usual, a DM could modify it as they liked.

With its cost, it's unlikely any character under 12th level would have one - by that time, you'll have encountered many different types of DR.

It's nice as a back-up weapon, but hopeless as your primary weapon.

Cheers!

I forget, that's the equivalent of a +4 sword?
 

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