S
Sunseeker
Guest
I'm fairly surprised at how limited flight is as a resource to players in 5th (14th level Dragon Sorcerer is the only way to get perma flight), Aarakocra really breaks that design, since outside of the afore-mentioned 14th-level character, flight is limited to a one-hour duration per day for most magical items and class abilities.
As a DM, I let people go crazy (really, I use the madness rules, but seriously...) in my more sandboxy settings games. You can pretty much get or have anything if you put in the right amount of effort and are willing to take the appropriate steps to achieve your goals. So having flight at first level really isn't a big deal since 1: I have always given my NPCs some kind of ranged attack option, from spells to bows to flight themselves. 2: there are plenty of foes, even at low level, who have flight just fine.
There are also good ways to limit player flights without foes, from simple natural effects like bad weather to a high canopy/dense forest to the whole "your wings are too big to fly in here".
As a DM, I let people go crazy (really, I use the madness rules, but seriously...) in my more sandboxy settings games. You can pretty much get or have anything if you put in the right amount of effort and are willing to take the appropriate steps to achieve your goals. So having flight at first level really isn't a big deal since 1: I have always given my NPCs some kind of ranged attack option, from spells to bows to flight themselves. 2: there are plenty of foes, even at low level, who have flight just fine.
There are also good ways to limit player flights without foes, from simple natural effects like bad weather to a high canopy/dense forest to the whole "your wings are too big to fly in here".