Percivellian
First Post
First of all, very entertaining thread. Lots of good ideas to spice up roleplaying involvement.
Our usual DM ran a real great Westgate one time. The 'horror' and depravity was more implied and atmospheric, but definitely had all of our skins crawling, particularly my half-celestial paladin's. When really bad things are going down all around you (drugs, drug trade, slave trade, murder, theft, etc.) all in the same location, (a very cool location: a Westgate 'yacht party' with dozens of vessels interlinked in the harbor) and there's nothing you can do about it, lest you get everyone you're with killed, it sends shivers down your spine. We also had our first very successful 'sewer crawl' in that campaign, which was so well described, we often made decisions based on how a particular room made us feel. I remember a large stone door shifting open slowly to reveal a very dark room with the faint image of a skull swinging creepily (swinging? Ack!) on a large meat-hook in the middle. We went the other way
Good times.
Our usual DM ran a real great Westgate one time. The 'horror' and depravity was more implied and atmospheric, but definitely had all of our skins crawling, particularly my half-celestial paladin's. When really bad things are going down all around you (drugs, drug trade, slave trade, murder, theft, etc.) all in the same location, (a very cool location: a Westgate 'yacht party' with dozens of vessels interlinked in the harbor) and there's nothing you can do about it, lest you get everyone you're with killed, it sends shivers down your spine. We also had our first very successful 'sewer crawl' in that campaign, which was so well described, we often made decisions based on how a particular room made us feel. I remember a large stone door shifting open slowly to reveal a very dark room with the faint image of a skull swinging creepily (swinging? Ack!) on a large meat-hook in the middle. We went the other way

Good times.