I'm a little confused with when Armor Spikes inflict their additional grappling damage.
According to the description in the PHB, armor spikes inflict additional piercing damage on successful grapple attack.
I would assume this damage applies when successfully initiating a grapple, so a medium-sized character wearing armor spikes would inflict 1d3 non-lethal damage and 1d4 piercing damage during that first round. Is this right?
This is where I get confused. If the grapple is maintained, and you choose the Damage Your Opponent option on subsequent rounds, does this count as a grapple attack, dealing an additional 1d3 non-lethal and 1d4 piercing (or 1d3 lethal and 1d4 piercing if you take a -4 to your grapple check)? Or do you need to choose the Attack Your Opponent option (and the -4 to your attack roll) instead?
Armor spikes have a crtical multiplier of x2. I can see how this would apply if you had to Attack Your Opponent to use them, and maybe this is the only time it does apply, but if that's not the case, how does one get a critical on an opposed grapple check? (This would apply to your basic unarmed strikes too.)
Any clarification would be appreciated.
According to the description in the PHB, armor spikes inflict additional piercing damage on successful grapple attack.
I would assume this damage applies when successfully initiating a grapple, so a medium-sized character wearing armor spikes would inflict 1d3 non-lethal damage and 1d4 piercing damage during that first round. Is this right?
This is where I get confused. If the grapple is maintained, and you choose the Damage Your Opponent option on subsequent rounds, does this count as a grapple attack, dealing an additional 1d3 non-lethal and 1d4 piercing (or 1d3 lethal and 1d4 piercing if you take a -4 to your grapple check)? Or do you need to choose the Attack Your Opponent option (and the -4 to your attack roll) instead?
Armor spikes have a crtical multiplier of x2. I can see how this would apply if you had to Attack Your Opponent to use them, and maybe this is the only time it does apply, but if that's not the case, how does one get a critical on an opposed grapple check? (This would apply to your basic unarmed strikes too.)
Any clarification would be appreciated.