Evilhalfling
Adventurer
One problem I have with travel recently is that is many cases its not just you travel 4 weeks to get there, but passing through a variety of cities and cultures on the way - most of which they had seen before, but the options in each are slightly differerent. Describing each city change in road condition can verge on being tedious.
As for encounters -
They are 10th level and so I tend to put in something like
"A band of wolves and goblins attack you, they regret it severly, they were carrying about 50 gp and some weapons you can sell if you want to bother. "
At 5th level it would have been a hard fight, but the goblins cant always tell 5th from 10th.
The other one that made me smile is the same group running into a carniverous plant that had nearly killed them at 4th - the female player -
askes "are the berries as good as I remember?" and we move on with nothing more said.
This is while they are traveling in realtivley civilized lands, If there are random ecounters to challange a 10th lvl party, they should have wiped out the same group at lower levels. If they travel to lands not controlled by humans than it gets tougher.
As for encounters -
They are 10th level and so I tend to put in something like
"A band of wolves and goblins attack you, they regret it severly, they were carrying about 50 gp and some weapons you can sell if you want to bother. "
At 5th level it would have been a hard fight, but the goblins cant always tell 5th from 10th.
The other one that made me smile is the same group running into a carniverous plant that had nearly killed them at 4th - the female player -
askes "are the berries as good as I remember?" and we move on with nothing more said.
This is while they are traveling in realtivley civilized lands, If there are random ecounters to challange a 10th lvl party, they should have wiped out the same group at lower levels. If they travel to lands not controlled by humans than it gets tougher.