Nah... then the party's Cleric just turns him, and he cowers in the corner, and is even easier to kill. YMMVshilsen said:Make your wizard a vampire. For some reason that worries the PCs enough that they refuse to grapple the guy and keep pounding away at him normally, allowing him to near-TPK the party. Or maybe that's just my group![]()
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
It does get annoying when my players all default to grappling in order to defeat enemies.Piratecat said:I think i'd only want to thwart this tactic occasionally, when I felt the players needed a reminder about innovative tactics and not falling into a rut.
Inconsequenti-AL said:On the deception line - I think an 'apprentice wizard' can be funny at high levels.
Wizard 1:Fighting Type X - where X is the biggest number you can get away with.
Couple of wands - Hey, it looks like real magic!
Glammered, spiked full plate that looks like a robe.
Pants said:It does get annoying when my players all default to grappling in order to defeat enemies.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.