blargney the second
blargney the minute's son
*laugh*Crothian said:It's all good till that fateful night where she says:
"Not tonight dear, I have to work on my character!"
*laugh*Crothian said:It's all good till that fateful night where she says:
"Not tonight dear, I have to work on my character!"
Felix said:So the question is: how do you introduce her to the rules and the institutions of the game without freaking her out or overwhelming her? Do you run a mock-up 1-on-1 session? Make a few characters? Take her through your own construction of a character? What've you done?
Oryan77 said:Do very little combat at first. Some new players (especially girls who aren't gamers) don't like to hurt people in imaginary worlds (at first). Run a town or city scenario and do some standard bar room stuff. Have the drunk guy keep flirting with her and being rude. Introduce the NPCs that are the hook for the adventure so she has some friendly contacts right away. After a little roleplaying banter, have the drunk guy interupt and insult the PC. Try to turn it into a fist fight...use some drunk women if it works better. Maybe those women think the PC is flirting with their drunk boyfriends. Don't go for any killing so soon...let the PC knock someone out. But definately focus on a lot of roleplaying.
Basically let the PC get away with a lot of things at first so she'll feel like a bigshot. If that means she knocks out 3 drunken bullies and you have to fudge dice rolls, let it happen. If the new player feels like her PC is cool...she'll definately be playing again.
I can't stress this one enough. When my wife and I were first gaming together, there was a guy at the table who used to nitpick every decision that she made, and fly off the handle every time she forgot a rule. Thing is, he didn't do it to anyone else. I think this behavior is probably really common, and you'll know it when you see it. There's a difference between the guy, or gal, who is usually a Tactician in Robin Laws speak, telling everyone where to stand and how to maximize bonuses (that's what I doQueen_Dopplepopolis said:Don't let a rules lawyer get all up in her business, but be sure to correct her when she breaks the ruels. There's a happy medium somewhere between total jack-hole and way-too-relaxed. Find it and stick to it. Nothing sucks more than being the new girl at the gaming table and having people snap at you for not taking your AoO or adding your dex bonus to damage or whatever it is you're doing wrong.
orCrothian said:It's all good till that fateful night where she says:
"Not tonight dear, I have to work on my character!"
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Queen_Dopplepopolis said:Hey! I was "that girl" once! So - here are my thoughts on the issue...
Step 1: Keep it simple.
Don't get mega-uper-complicated. My first character was WAY RIDICULOUS. Couple leves of Druid, Ranger, and something else. I don't remember the specifics, but I do remember that I couldn't understand any of it when it came time to play.
As such, I'd start at level 1. Go through character creation together and then play through an adventure with her 1-on-1 so she gets comfortable with it. One of my biggest problems was being "scared" the gamers would think I was stupid - some 1-on-1 time makes it easy to cross that bridge.
Step 2: Keep it as normal as possible.
Stick with something iconic. It's easy to relate to and won't make her uncomfortable. Kill some orcs, take their stuff.
Step 3: Level up together!
Once you're done with the adventure, show her how to level up. No one ever showed me how and then the gaming group would end up doing it in the middle of a session or at the end... and I was too shy to say, "Hey - I don't know how to do this." Caused me a lot of frustration and I tried to do it myself. Messed up my numbers and then got called out for bad math by a rules lawyer. Felt totally stupid. Almost turned me off to gaming.
Step 4: Don't be weird when you game.
Once you've been playing for a while, if it's logical for your characters to strike up a romance, go for it. However, just because she's your gf doesn't mean your characters need to hook up. Trust me, it's weird for everyone.
Also, don't give her any sort of special treatment unless it's appropriate in character. Treat her character like the rest of the players.
These two things will help reduce friction between you, your gf, and long-time players that almost inevitably arise when "the girlfriend" comes to play. That friction can, and has, ripped apart gaming groups around the world.
Step 5: Be patient as she learns the rules.
Don't let a rules lawyer get all up in her business, but be sure to correct her when she breaks the ruels. There's a happy medium somewhere between total jack-hole and way-too-relaxed. Find it and stick to it. Nothing sucks more than being the new girl at the gaming table and having people snap at you for not taking your AoO or adding your dex bonus to damage or whatever it is you're doing wrong.
Step 6: If she doesn't like it, don't pressure her.
If it's not her cup of tea, don't push it on her. Let her know that she can tell you if she does, or does not, like the game. Sadly, it's not for everyone so prepare yourself.
Too lateThunderfoot said:(That sounds worse than it is...please don't extrapolate.)