CleverNickName
Limit Break Dancing (He/They)
I'm curious how you (or your DM) handle group skill challenges. You know, situations in the game where success or failure depends on the entire group contributing. Things like:
Do you have everyone in the group make the same Skill check, and then average the results? take the highest/lowest?
Do you only ask characters who are proficient with that skill to make the roll?
Do you ask one player to make the check with Advantage (which assumes someone else in the party is using the Help action)?
Do you combine all of the results, against a higher DC?
Do you do something else entirely?
- Everyone trying to sneak past a sleeping monster (Stealth).
- The group trying to hunt and forage for nearby food and fresh water (Survival).
- The party spending an afternoon at the market, listening for rumors (Investigation).
- Everyone hanging out at the docks, on the lookout for a wanted criminal (Perception).
- And so on and so forth. Basically, any situation where the entire group is using combined effort to overcome a singular challenge.
Do you have everyone in the group make the same Skill check, and then average the results? take the highest/lowest?
Do you only ask characters who are proficient with that skill to make the roll?
Do you ask one player to make the check with Advantage (which assumes someone else in the party is using the Help action)?
Do you combine all of the results, against a higher DC?
Do you do something else entirely?