w_earle_wheeler
First Post
Add gnomes and half-orcs.
ironvyper said:I dont think it will be that hard honestly. same daily healing rate and before and shuffle the self healing under the rug. Or maybe give the characters one or two healing surges a day but not the ungodly number they have now. I'm sure it will take a little tweaking but thats half the fun of GM'ing to me so i dont mind the time tinkering.
I have no doubt that it works mechanically and makes things easier on players. I just dont like it. Course i upped skill pts to where everyone gets a minimum of 4 per level instead of two so no one is quite as gimped as core 3x either.
Its more a style thing for me, i like having skill monkey characters an option and the idea that maybe u do need to get the rogue to pick a lock or the magic user to decypher the arcane script.
Well, if 4e doesn't have the trained and untrained skill usage that SWSE had, that will be my first house-rule. Just having the ranks from 1/2 level does not a skillful character make. I think the easiest thing to do might be to allow for more trained skills at 1st level than 4 + the standard class skills (e.g. Thievery and Stealth for rogues) for those classes that you want to be more skillful, though if you go this route you may want to break up some of the condensed skills to give those characters more options. Also, restricting training in certain skills to certain classes might also achieve the same effect.ironvyper said:I have no doubt that it works mechanically and makes things easier on players. I just dont like it. Course i upped skill pts to where everyone gets a minimum of 4 per level instead of two so no one is quite as gimped as core 3x either.
Its more a style thing for me, i like having skill monkey characters an option and the idea that maybe u do need to get the rogue to pick a lock or the magic user to decypher the arcane script.
Isn't hong a gnome?w_earle_wheeler said:Add gnomes and half-orcs.
I did, too. I think I only used the Murderous Assassin so far, but that alone was worth the price. (Yes, I know the site is free. Maybe I should have said it was cheap...)Irda Ranger said:I'm not sure is "ask hong" was included as a joke or not, but I often find it's a very productive and helpful thing to do. He's a statistician, you know.
My Iron Heroes campaign (which I play in, not DM) has liberally borrowed from his Hack.
other, as described in my post
ironvyper said:Its more a style thing for me, i like having skill monkey characters an option and the idea that maybe u do need to get the rogue to pick a lock or the magic user to decypher the arcane script.
Well, I work for a bank, so I guess that makes me a gnome of Zurich.TarionzCousin said:Isn't hong a gnome?
I wouldn't say that it was intended to be a big joke or anything, but I did want it to be fun. As silly as some of the options sound, they are extrapolations of posts that I have read on these boards at one time or another:Dice4Hire said:BYW, I think this post should have been in humor. Or at least I hope the OP wanted it in humor.