billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
Method of stat generation is something we generally leave up to the GM in our groups. Some games go with point buy, some rolling.
For D&D, I much prefer rolling and I've experienced a few rolling methods:
1) 4d6dL, arrange to suit has traditionally been our most common
2) 4d6dL for 2 arrays of 6 results, pick the preferred array, arrange to suit is what I'm currently using for my Age of Worms campaign.
3) 4d6dL, everybody puts their arrays in a pool and each player can share an array out of the pool (tends to push stats kind of high, but give everyone the option to take the best array(s)
4) 4d6dL until you get at least a 16, then take the next 5 results. One of my DMs used that method. Guaranteed a 16+ for one stat - wasn't a bad method, particularly back in the 2e days
For D&D, I much prefer rolling and I've experienced a few rolling methods:
1) 4d6dL, arrange to suit has traditionally been our most common
2) 4d6dL for 2 arrays of 6 results, pick the preferred array, arrange to suit is what I'm currently using for my Age of Worms campaign.
3) 4d6dL, everybody puts their arrays in a pool and each player can share an array out of the pool (tends to push stats kind of high, but give everyone the option to take the best array(s)
4) 4d6dL until you get at least a 16, then take the next 5 results. One of my DMs used that method. Guaranteed a 16+ for one stat - wasn't a bad method, particularly back in the 2e days