Wormwood said:So that clerics could heal *and* join the rest of the party in stomping Goblin ass.
In other words, to make playing a cleric more fun in actual play.
If you want to go through the effort to make it less fun, go for it.
GnomeWorks said:I'm okay with HP being more than just physical wounds, but this definition of their abstract-ness frustrates me to no end.
Let's say Bob has 30 hit points and an 18 AC. George the Goblin rolls a 19 to hit, so that hits Bob; George then deals 8 points of damage.
Assuming that when you hit bloodied is when you first take actual damage (seems a legit assumption), that means that Bob was not actually hit by the weapon - he dodges, or it's a near miss, or George screwed up his swing a bit, something.
...but isn't that represented by the attack roll?
It's a question of correspondence. What does the attack roll represent? What does the damage represent? Some people are okay with these things being nebulous, and that's cool, but these things irk me. I want these things - HP, attack rolls, damage, AC - to be relatively "concrete" things. Abstract is fine, but the abstract definitions shouldn't overlap, which seems to be happening here.
And just in case... hong, I have no interest in hearing your mantra again.
Agreed. Particularly all this hating on "latte-sipping elitism". I mean, lattes are delicious! What's wrong with you people!Voss said:Personally, I'm tired of the current fad where elitism is somehow a bad thing.
Voss said:Personally, I'm tired of the current fad where elitism is somehow a bad thing.
ForbidenMaster said:Now what would have happened if Celia was the one who managed to bring Bob back from unconsciousness with her prayer, and then the warlord yelled at Bob to suck it up, such that Bob is no longer bloodied. Does the wound just stitch itself up because of the warlord? If the bloodied condition is an actual representation of being physically wounded, and the non bloodied condition is the state of not being physically wounded, then how can an inspiring word ever get you out of being bloodied?
The only way I can every see any HP related condition, whether it be 1HP, full HP, bloodied, or even unconsciousness, is if the entire aspect is abstract and never actually mean anything in game.
The mechanics may represent themselves in game such that they physically effect how thing turn out, but as in the situation above, if the warlord really was the one who got Bob to no longer be bloodied, then Bob really never was physically wounded, and it was only ever something that the warlord could "heal."
However at the same time, the ability for your scenario to take place must also be true. Therefor those two, as well as many other scenarios must exist at the same time. That can only ever work when everything is abstract as possible and never actually be represented in game as anything.
I don't remember arrogant snobbery ever being in vogue?Voss said:Personally, I'm tired of the current fad where elitism is somehow a bad thing.
The current popularity of attacking elitism is clearly political in nature -- so we probably shouldn't debate whether it's right or wrong -- but it's based on the obvious disconnect between what the "coastal elites" take for granted and how that differs tremendously from what "ordinary Americans" care about.Mistwell said:I don't think it's a fad. It's not new in the sense that it's been around a concept for at least my entire lifetime (though it might be new to this field).
None of that strikes me as elitist. Using jargon is perfectly normal for any group -- lawyers, scientists, policy wonks, whatever -- discussing a specialized topic.Mistwell said:Elitism for things like hobbies serve to bind a community tighter, which is a good thing, but to exclude newcomers from entering that community, which is a bad thing. [...] Can you tell me why using, for example, complex acronyms that are difficult to find definitions for is something that is a positive for this community?
Mistwell said:No. Which is why at no point did you find anything in my post that said or implied that their opinion on the topic was invalid.
Can you please tell me what I said that resulted in you inferring that?
It's not semantics, and yes. I am complaining that it is a form of elitism, not semantics. It doesn't matter if you use, as a hypothetical example, an ancient Sanskrit word properly, if you are attempting to communicate a concept and failing to communicate. And my point is that the repeated use of the term is not fostering communication, but it is fostering elitism and a sense of exclusion for newcomers, which I find to be a bad thing.
They are not forced to do it. People choose to use a word that by now they know is not working well to communicate the concept they wish to communicate. If they continue to choose to use the word anyway, then they should expect people might not understand, and hence they might want to explain the definition again. All of that could be avoided if they simply used the definition itself, rather than the word. Using the word might in theory save time, but in practice having to explain it over and over again is causing much more of a time waster than simply using the definition itself rather than the word.
I am bothered by the fact that the motive to use it is, from my perspective, a form of elitism that serves to make newcomers feel excluded from the hobby. Because if the intent were to communicate, people would have always used the definition rather than the word. I think the intent was not to communicate - or rather not to communicate about that word - but was instead to send a message that the writer is superior in some way because they used a word that most people don't know. You see this often in, for example, academia.
I'm not sure what this has to do with point of view or validity - but hey, thanks for using another unnecessary acronym. It helps me convey my message, which is my goal.