Oni
First Post
Game time and real time need not coincide. One of my biggest pet peeves is the collapse of game time. The thought that you have to be on the go constantly that your characters never ever take a break from adventuring drives me nuts. The average adventurer is quite a wealthy fellow in most dnd worlds. I don't see why people are so resistant to going on an adventure or two, then holing up for the winter to enjoy your hardearned gains, build magic items, or whatever have you. It is not like you have to play out all this time, nothing stopping you from saying that you stayed the winter in the village, it was a pretty rough winter but you helped the villagers get enough food to survive and now that spring has come again you feel the return of the old wanderlust. Just because you character isn't doing anything doesn't mean you have to no do anything as well.
I like Quas' suggestion and would happily opt for the 500xp a month idea.
I like Quas' suggestion and would happily opt for the 500xp a month idea.