Zardnaar
Legend
Sun Soul Monk powers are much better than the 4 Element's Monk. The Sun Soul's burning hands costs 2 pp and is a bonus action; the 4 Element's burning hands costs 2 pp and is an action. The Sun Soul has a free weak fireball (2d6 for free) that can be pumped up with Ki; the 4 Elements has to spend ki on their fireball all the time.
The 4 elements monk gets hardly anything outside of new ways to spend their ki. If it got extra ki, or some more things (energy resistance, attack cantrips), it would be fine.
I have noticed that the elemental Monks get a flame fist ability though . 1 Ki point 1d10 extra damage. At level 5 thats 3 attacks a round an extra d10 on all of them.
In our games 1-2 short rests is more or less guaranteed (1 usually). 3 would be rare unless you cheese one at the start of the day with a warlock using hex for example. I'm leaning towards Sun Soul or Long Death monk or even go full on gonzo stupid with a Aaracokra sunsoul monk flying around firing laser beams.
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