How hard is it to find players?

How hard is it to find new players/groups?

  • Very easy. Lots of gamers around here.

    Votes: 29 21.5%
  • Not too hard. Someone turns up eventually.

    Votes: 34 25.2%
  • Difficult. Gamers are around, but you have to hunt for them.

    Votes: 57 42.2%
  • Almost impossible. RPGs aren't popular in these parts.

    Votes: 15 11.1%


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Wombat said:
I have often found it difficult to find the kind of players I want in my games (or people whose games I would want to join). I freely admit to being picky.

I am not looking for games (or expectations of games) that start the session with "Roll for initiative". I am looking for games and gamers where getting into character is at least as important as combat stats, preferably more so. I am looking for people who want to add some depth to the gaming world and environment, rather than simply waiting for the next roving chunk of XP. And I don't want to game in or with people who only are willing to play under a single system -- diversity is much more fun!

Yep, I am a Gaming Snob and proud. ;)

So even though I live in a populace region where gaming is acceptably mainstream geeky, it is still at times difficult to put a group together. This is why I value the gamers I currently have, although one is leaving soon so I will need to find a fourth player again.

I finally understand the "Searching for the Grail" reference in your profile! *heh* Not only am I also picky (mostly because of past experiences with loonies and ubergamers), but there isn't a very big pool of gamers in this region. I guess a town of just over 4,000 individuals just doesn't lend itself to finicky gamers...
 

Here, difficult.

At one time I banked on having a lot of military players. But as players rotated out, my group would ebb and flow too much, and I currently have no ins with military gamers (either that or they all play MMORPGS now.)

Things were dry for me for a few months after two of my players changed jobs (one taking him out of town, the other getting a rotating schedule I could never match up with.) I finally got a lucky break when a player answered my posting on the Necromancer Games forum. I now play with a bunch of college professors. They're even spycraft fans.

Still, I can only meet with them every other week due to scheduling differences. I'm hoping to make more contacts at Worldwide D&D gameday tomorrow.
 



Well, since we had to have a survivor-style vote to determine who would get the six slots I had available for my latest game, I guess I can't say it is hard.

However, there have been dry spells - or times when it seemed that all I could find were dullards or nuts.
 

Very easy. At any given time, there are between 15-20 roleplayers in my extended group and half again as many who only regularly play board or card games. There are, just within the group, 2-4 RPG campaigns running each week.

With that said, at times when I DIDN'T have a large pool of local gamers I liked playing with, I always chose no gaming over bad gaming.
 

fusangite said:
I just want to add: often, gamers are easier to make than to find.
I tried, with the arms and legs of a MtG player, a torso stitched from MMOers, and the head of a Trekkie, but the villagers decided it was too geekish to be associated with, and all moved away.
 

Good DMs are always hard to find, but getting players isn't too hard. Of course, the folks need to be of the kind that you want around you for playing RPG, but that's doable.

Bye
Thanee
 

We have plenty enough around here. Enough to make sure I interview them prior to them coming to one of our houses.

My local FLGS knows the kind of game we run and is a good enough judge of character to discriminate who would and who would not be a good fit.
 

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