Gomez
First Post
Joshua Dyal said:What about it? Isn't that the primary goal of every GM for every game?
What? Isn't it?![]()
I certainly think so!
Joshua Dyal said:What about it? Isn't that the primary goal of every GM for every game?
What? Isn't it?![]()

Masada said:My games lean more toward Hellboy, but I'm pushing them more in to the scared/functional.
One of the issues with d20 Modern is the lack of Horror type encounters--which is what I play most often. After years of D&D we tend to forget that if something as big as a house roar in anger right in our face... we'd prolly flood our boots and flee.
I'm all for "battle hardened" when it is due. But low level modern characters should still be affected by the grim and grizzly scenes.
Exactly.Joshua Dyal said:Somewhere between CoC and UA. I like the threat of characters losing it all, going insane, dying, and having their souls taken to be tortured for all eternity by some mind-blasting daemonic entity, but I don't want it to actually be a given that it will happen.
If you're ever in the Detroit area, feel free to drop in!Wraith Form said:Once again, I find myself wondering how fun your game(s) would be, Josh! Seems like everything that you like/do in your games are stuff that I'd appreciate & enjoy..!
I'd think so.Wraith Form said:Would it be safe to assume that the "Hellboy" level is approximately equivalent to the "Buffy/Angel" level? I'm running a Angel/Unisystem-based game, and while I prefer my horror ratcheted up a bit more at least I'm gaming....

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.