Well, that's what it
is. You play the board game, and meanwhile you can if you like improvise some narration about it. Of course, you can do the same with
Settlers of Catan or
Ticket to Ride -- but they're not advertised as RPGs and 4E is (and as D&D to boot), so that's what it is.
Ariosto - out of curiousity, do you consider any game which uses a battle map to no longer be an RPG? Because, even back in the day, when I was playing Star Frontiers, FASA Star Trek, Villains and Vigilantes, and a few that I cannot remember any more, they all had rules that specifically referenced the battle map. Are those game also not RPG's but board games in your view?
I would also point out that in Settlers of Catan, at no point do you actually pretend to be anyone other than yourself. Isn't that what differentiates a board game from an RPG? I always thought the difference was down to, oh, I don't know, playing a role perhaps?
But, maybe I'm just way off base here.
I'm curious about something else though. For all those telling me that pre-4e, you had a clear demarcation between magical and non-magical effects, how do any large or larger creatures fly? Is a hippogriff using magic to fly?
Now, if a hippogriff is not using magic to fly, but is rather just flying through narrativium or something similar to that, then why is a fighter automatically using magic with his abilities?