yoippari said:
He hasn't set down any real house rules so we just assume he is following the books, which he does until he pulls some thing out of his a$$ such as werewolves liking grave yards and vampires dusting when they die (buffy).
These aren't really house rules. House rules are things like "you can't use cleave after an AoO". This is just campaign detail. If in his campaign, Werewolves hang around in the cemetery, that's OK. If the vampires turn to dust, it's OK, too. This is no deviation from the rules, as it's story-/campaign-related, not rules-related
The thing that really irks me though is that he won't let us role play. I'm not talking in character/ooc RP, that is pretty casual mostly ooc. I'm talking there is no point in buying food because he doesn't require that we eat (it is assumed that we do this when we rest).
Actually, that's the way I like it. I like my RPG to be about heroics (or viallainy), not about mundane things like going to the jakes or washing my teeth. In our games, we usually assume that we stock up with food and other stuff, and exercise all bodily functions, but we don't generally roleplay it. It has to do with perspective: When you sit at the table, you're not hungry all the time. You probably have eaten before you came to the session, or you just enjoyed the traditional pizza. All this covers a couple of hours. But your character will experience days or even weeks in that time. He will feel hungry, thirsty and so on, and frequently. So of course he will eat! He will remember it, but you won't.
He doesn't let us dress dead animals and take the meat and skin for food and sale (well, hes let us but no one will buy it and he never gives us the chance to cook, because eating is assumed).
Now I have a problem with that. While I don't require players to eat and so on, I won't forbid them to play it out, unless they overdo it (if 35 out of 60 minutes are wasted with the description of their dinner, and how they dispose of it, something's wrong). I'd actually roleplay the selling a couple of times, and later change to "yes, you can sell it for X gp" most of the time. But I wouldn't go as far as to forbit it altogether
He doesn't have us buy any thing on the adventuring gear page of the PhB except mount gear and lanterns.
I have a problem with that, too. While I accept a single line reading "standard gear" on the sheet (meaning soap, trail rations, wineskin, bedroll and so on), I won't keep them from getting all that stuff explicitly. But of course, I won't spend 3 hours roleplaying them buying all that, down to the casual conversation they have with the shopkeep.
How much do the DMs out there require their players RP?
Well, what you described isn't really RP, it's minutiae. They don't require us to play it out, or only seldomly (when they use our going to the shop as a plot hook)
As for roleplaying, it's a mix of actually roleplaying the conversations and describing them. Usually, trivial stuff will be glossed over, we don't have to roleplay the sale of every piece of loot.