"You must spread XP around...yadda yadda"
Note also what is inherent in the "because nameless mooks can't take him out" meme. Those nameless mooks are, therefore, worse than the named characters who can occasionally win against a Bond or a Batman.
IOW, if Perry White is human, and Bruce Wayne is superhuman, nameless thug #2 must be subhuman.
Who says that nameless mooks can't take out Perry White? They certainly kidnap Jimmy Olsen enough times.
Except this is patently untrue unless you ignore the actual stuff printed in various sources.
1) The AD&D DMG lets NPC fighters have all the same advantages as PC fighters- whether an NPC actually GETS those strength adjustments is left to the DM.
The AD&D DMG also states that only 1 in a hundred NPCs has what it takes to make a PC class.
[quoe]2) There are THOUSANDS of F1s populating the militias of every city and regions listed in various sources, to be called up from the local townships to support the "real" armed forces.[/quote]
According to the 1e DMG (passage previously cited), these are F0s not F1s.
What about the hordes of REAL military, the bulk of whom of are F1s with serious gear like horses, chain & lances? Are you calling these tens of thousands of militiamen & regular army "Fantasy Heroes?"
No. It's simply worldbuilding that is explicitely opposed to the 1e DMG. Doesn't mean it wasn't done by TSR - just that they were doing so in opposition to the stated worldbuilding of default D&D.
3) Then what about F1s like "Daughter?"
I don't know why someone chose to stat her as a military veteran proficient in plate armour when she probably hasn't ever seen any. Weird worldbuilding.
How in the hell is the young laborer with a level of fighter a "Fantasy Hero?" There is NOTHING in her description that says she's an adventurer of any kind.
The part that says Fighter 1 says that she's proficient in all types of armour, naturally talented with all weapons she hasn't explicitely studied, and has more hit points than the average bear. And doesn't go down like a mook against a mid level fighter (who gets 1 attack/level against L0 opponents). In short you've given her a mix of talent, skill, and luck. And made her one of those 1 in 100 who gets a PC class. Whether or not she ever gets the call to become an adventurer or survive as one, she has the potential right there.
F1 is PERFECT for describing NPCs with only a modicum of training...and TSR did exactly that.
F1 is Perfect for describing NPCs with sufficient military training to wear plate armour without penalty and only take a small penalty with weapons they aren't proficient at.
By way of comparison, "irregulars" included "Viking Berserkers" and "Scottish Highlanders." So I looked in the Monstrous Compendium..."Berserkers" had 2 att/rd- something a 2Ed Warrior (of any class) normally didn't get until 13th level. IOW, the 2Ed DMG contemplates the existence of militiamen who can stand up to that...if the DM wants them to exist.
Yeah. About those monsters... And militia can outnumber raiders and fight from behind defences. 2 attacks isn't much good if you take a dozen crossbow bolts coming in.
So having levels in a class does not make you special in these rulebooks.
It just puts you in a category of 1 person in 100 according to the 1e DMG. You can claim that's not special all you like.
In fact, the rulebooks show why seemingly innocuous NPCs might have surprising abilities- the rules told the adventure designers this was perfectly fine.
Indeed. That word
seemingly is important.
In addition, it makes perfect sense for someone in a strife-ridden area to have some skill at fighting, maybe even a lot.
Indeed. AD&D had 0th level men at arms who had some skill and weird monsters like beserkers. A 3e Warrior 6 is pretty skilled compared to a Fighter 1.
In D&D terms, that means every doggone Israeli is at least F1 in 1ED/2Ed terms.
In AD&D terms, every doggone Israeli is at least F0. Not F1. In 3e terms it's Warrior 1.
To you, but again, others may not feel as you do. I certainly don't. I didn't have a problem with that from either side of the DMs screen.
Neither do I. But the DMG makes the default F0, not F1.
Besides, it most certainly DOES matter when people are using absolutes describing the way D&D "never" or "always" handled NPCs.
Sure, if you want to change things to fit your vision of how the game should be run.
And TSR did. But that doesn't mean that upgrading F0 to F1 wasn't a change despite your claims. This is about D&D RAW.
But the fact remains that they- "peasants" and "townsfolk" WERE F1s,
Not if you were playing by the guidelines in the AD&D DMG. They were
F0 not F1.
so saying D&D didn't have commoners with PC class levels is simply untrue.
1 person in a hundred according to the DMG.
And it follows from that that saying the assumption of heroism starts at Level 1 and is hardwired into the game is also untrue.
Yes. If you change the RAW (as TSR did regularly, I'll grant) then you change the assumptions hardwired into the game. If you give everyone and their pet dog PC classes and levels rather than give one person in a hundred a PC class and level then PC classes cease to be special. And when everyone is somebody then no one's any body. This is not in dispute.
No- as I pointed out, they actually have rules for making "laborers" without class levels as well. According to the rules of AD&D, the categories of "laborer" and "fighter" are not mutually exclusive.
Of course not. A few labourers are
also fighters. But most laborours
do not have class levels.
Now you're putting the horse before the cart. You're superimposing your view of the game over the actual rules.
And you're ignoring the rules of the game.
They didn't. She has a quick paragraph that notes she's a F1.
So she's special. Nothing wrong with named NPCs being special.
That Joe Thug has a level or 2 in a PC class isn't particularly surprising- it means he's got skill.
And in AD&D is 1 in a hundred.
Wouldn't you expect even a beginning legbreaker or assassin for the guild might have some skills besides plowing?
Of course. In AD&D RAW this is represented by
Weapon Proficiency. Which is somewhere between a 2 and a 4 point improvement in their THAC0. And remember that even fighters are only proficient in a very limited range of weapons.
He's heroic because he walked right out of the Shire with virtually nothing and survived the same tests as mighty wizards and warriors. And what would have happened if he hadn't? While he's a supporting character in many ways, in others, he's not just a support, he's the spine.
Not bad for a hobbit without so much as a +1 pruning shear for most of the story...
Oh, indeed. Sam is one of the bigger heroes in literature.